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3DStris
PORTSNATIVE

3DStris

PORT NATIVOLÓGICA / PUZLEESTABLE

3DStris

TecnologíaPort Nativo C/C++ (Reimplementación de Motor)

Ver proyecto oficial

Sobre el proyecto

3DStris es un videojuego de puzles publicado por 3DStris, lanzado en 2020.

Información oficial del proyecto

README original del autor (en inglés)Abrir en GitHub ↗

:license-badge: https://img.shields.io/badge/license-MIT-blue.svg

:cpp11-badge: https://img.shields.io/badge/standard-C%2B%2B%2011-blue.svg?logo=C%2B%2B :isocpp: https://isocpp.org

:azure-badge: https://dev.azure.com/3DStris/3DStris/_apis/build/status/3DStris.3DStris?branchName=master :azure-builds: https://dev.azure.com/3DStris/3DStris/_build

:downloads-badge: https://img.shields.io/github/downloads/3DStris/3DStris/total :latest-release: https://github.com/3DStris/3DStris/releases/latest

:codefactor-badge: https://www.codefactor.io/repository/github/3DStris/3DStris/badge :codefactor: https://www.codefactor.io/repository/github/3DStris/3DStris

:weblate-badge: https://hosted.weblate.org/widgets/3dstris/-/svg-badge.svg :weblate: https://hosted.weblate.org/engage/3dstris/ :weblate-homepage: https://weblate.org

:imagesdir: ./data/screenshots

ifdef::env-github[] :caution-caption: :fire: :important-caption: :exclamation: :note-caption: :paperclip: :tip-caption: :bulb: :warning-caption: :warning: endif::[]

= 3DStris image:{license-badge}[MIT, link=LICENSE] image:{cpp11-badge}[C++ 11, link={isocpp}] image:{azure-badge}[Azure Pipelines, link={azure-builds}] image:{downloads-badge}[GitHub release downloads, link={latest-release}] image:{codefactor-badge}[CodeFactor, link={codefactor}] image:{weblate-badge}[Weblate, link={weblate}] :toc: preamble

A Tetris clone for the 3DS.

IMPORTANT: Development currently paused, project will eventually be rewritten

== Downloads :tinydb: https://tinydb.eiphax.tech :stats: https://3dstris.geni.site

[%hardbreaks] The latest automatically generated stable build can be found {latest-release}[here]. Development builds are available as Azure Pipelines artifacts. You can find the latest development build {azure-builds}[here]. 3DStris is also available on {tinydb}[TinyDB]. You can view the GitHub release stats {stats}[here].

== Screenshots image:mainmenu.png[Main Menu, 404, 485] image:sprint.png[Sprint, 404, 485] image:ingame.png[Ingame, 404, 244] image:banner.png[Banner]

== Building :devkitpro-setup: https://www.3dbrew.org/wiki/Setting_up_Development_Environment :cmake: https://cmake.org/download :makerom: https://github.com/jakcron/Project_CTR :bannertool: https://github.com/Steveice10/bannertool

=== Setup For building you'll need to {devkitpro-setup}[set up devkitPro] and you'll need to have the following tools in your PATH:

  • {cmake}[CMake >= 3.12]
  • {bannertool}[bannertool]
  • {makerom}[makerom]

Make sure to clone recursively (required for third-party libs, check external/): [source, bash]

git clone --recursive https://github.com/3DStris/3DStris

If you've already cloned without --recursive, do:

git submodule update --init

=== Commands IMPORTANT: On Windows, the following commands should be run in the devkitPro shell (devkitPro/msys2/usr/bin/bash.exe). [source,bash]

cmake -G "Unix Makefiles" -S . -B build cmake --build build

or if your CMake version isn't new enough

mkdir build && cd build cmake -G "Unix Makefiles" .. make

Resulting binaries can be found in build/bin/.

== Translation 3DStris uses {weblate-homepage}[Weblate] for its translations. Feel free to contribute or view existing translations at {weblate}[the Hosted Weblate instance].

Pre-Weblate integration credits:

  • German - https://github.com/itsdavvid[@itsdavvid]
  • Polish - https://github.com/itsdavvid[@itsdavvid]
  • (Brazilian) Portuguese - https://github.com/matcool[@matcool]
  • Russian - https://github.com/oatmealine[@oatmealine]
  • Japanese - https://github.com/Epicpkmn11[@Epicpkmn11]
  • French - https://github.com/badablek[@badablek]
  • Danish - https://github.com/AlbertCoolGuy[@AlbertCoolGuy]

== License Distributed under the MIT license. See the accompanying link:LICENSE[LICENSE] file for more information.

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FICHA DEL PROYECTO

Tipo de proyecto
PORT NATIVO
Género
Lógica / Puzle
Estado
Estable
Plataforma de origen
—
Tecnología
Port Nativo C/C++ (Reimplementación de Motor)
Versión
—
Actualización
6 jun 2020

Plataformas de destino 0

Ver en GitHub
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