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BanjoRecomp Android
PORTSNATIVE

BanjoRecomp Android

PORT NATIVOPLATAFORMASWINDOWSLINUXMACOSALPHA

BanjoRecomp Android

OrigenNintendo 64

TecnologíaRecompilación Estática (C/C++ nativo)

Disponible paraWindows, Linux, macOS

Ver proyecto oficial

Sobre el proyecto

BanjoRecomp Android es un videojuego de acci�n y aventura para Nintendo 64, lanzado en 2000.

Información oficial del proyecto

README original del autor (en inglés)Abrir en GitHub ↗

Banjo: Recompiled for Android

Banjo-Kazooie, recompiled for Android handhelds. With the full Banjo: Recompiled feature set, controller support, and dual screen support.

This repository and its releases do not contain game assets. You must provide your own supported Banjo-Kazooie ROM to build or run the project.

Features

Feature complete with the PC version

  • High-framerate and widescreen support from the PC version.
  • Faithful audio and original game behavior.
  • Modern quality of life features such as note saving.
  • Full mod support, including local mod and texture-pack import.

Full controller support

Designed with Android handhelds in mind. Tested on the AYN Thor.

Android save management

The Android settings include a Save Management page for importing and exporting the active Banjo-Kazooie save and selecting an Android DocumentsUI folder for synchronized storage. The game keeps an app-private runtime copy for native I/O; when a folder is selected, its banjo-kazooie.bin document is authoritative across launches and the app writes a safe snapshot back when it pauses.

Selecting an empty destination copies the existing save into it. A destination containing a recognized Banjo save or backup is never overwritten automatically; import that file explicitly if it should replace the active save. See Android save storage for backup and failure behavior.

Dual-screen companion display

On supported devices, the second screen becomes a live companion display, including:

  • Double tap to toggle secondary display on/off.
  • Animated icons for game status and collectibles.
  • Dynamic backgrounds based on the current game area.
  • Live gameplay stats such as health, lives, notes, eggs, feathers, Jiggies, Mumbo tokens, Jinjos, and level context.
  • Smooth transitions between areas.

Screenshots

LabelPrimary displaySecondary display
Main menuMain menu on the primary displayMain menu companion logo on the secondary display
Slot selectSlot select on the primary displaySlot select companion stats on the secondary display
Gruntilda's lairGruntilda's lair on the primary displayGruntilda's lair companion stats on the secondary display
Mumbo's MountainMumbo's Mountain on the primary displayMumbo's Mountain companion stats on the secondary display

Mods on Android

So far, I've only tried the BK Reloaded texture pack Please report if you find an incompatible mod

Development notes

For Android setup, build commands, ADB verification, screenshot capture conventions, and artifact hygiene, see docs/android-port.md.

For the experimental dual-screen implementation details, see:

  • Android dual-screen companion display API
  • Dual-screen ownership boundaries
  • Dual-screen transition findings

Upstream project and credits

This Android port is based on Banjo: Recompiled. See README.original.md for the original project overview, desktop feature list, FAQ, and upstream acknowledgements.

Core upstream projects include:

  • N64: Recompiled
  • RT64
  • N64ModernRuntime
  • RecompFrontend
  • Banjo-Kazooie Decompilation
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FICHA DEL PROYECTO

Tipo de proyecto
PORT NATIVO
Género
Plataformas
Estado
alpha
Plataforma de origen
Nintendo 64
Tecnología
Recompilación Estática (C/C++ nativo)
Versión
—
Actualización
—

Plataformas de destino 3

Windows
Linux
macOS
Ver en GitHub
Publicidad