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DOOM · UZDoom
PORTSNATIVE

DOOM · UZDoom

PORT NATIVOSHOOTER / DISPAROSWINDOWSLINUXMACOSBETA

DOOM · UZDoom

DOOM

OrigenPC

TecnologíaPort Nativo C/C++ (Reimplementación de Motor)

Disponible paraWindows, Linux, macOS

Ver proyecto oficial

Sobre el proyecto

Port mantenido derivado de GZDoom con OpenGL/Vulkan, luces dinámicas y mods; README incluye instrucciones de compilación Win/Linux/macOS. Es motor alternativo, no juego adicional original. Revisión documental del README, SIN ejecutar binarios ni analizar malware.

20 versiones de DOOM

Estás viendo: UZDoom

UZDoomgithub.com/UZDoom/UZDoom
Windows
Linux
macOS
Actual
Chocolate Doomgithub.com/chocolate-doom/chocolate-doom
Windows
macOS
›
Crispy Doomgithub.com/fabiangreffrath/crispy-doom
Windows
›
Doomgithub.com/viciious/d32xr
Windows
›
Doom · doom wasm · Web (alula)github.com/alula/doom-wasm
Web
›
Doomsday Engine (skyjake)github.com/skyjake/Doomsday-Engine
Windows
Linux
macOS
›
Doom · Odamexgithub.com/odamex/odamex
Windows
Linux
macOS
›
Doom · The Eternity Enginegithub.com/team-eternity/eternity
Windows
›
Doom · Woofgithub.com/fabiangreffrath/woof
Windows
Linux
›
Doom (3DS, PrBoom+)github.com/Damnerz/PrBOOMplus-ENHANCED-3ds
Por confirmar
›
Doom (Classic Core Engines)github.com/sandstranger/com.mobilerpgpack.phone
Android
›
Doom (doom.wasm)github.com/jacobenget/doom.wasm
Web
›
Doom (QuestZDoom)github.com/Team-Beef-Studios/QuestZDoom
Windows
›
Doom (Silent Space Marine)github.com/GMH-Code/Dwasm
Windows
›
Doom Retrogithub.com/bradharding/doomretro
Windows
›
Doom SNES (PC Recompilation)github.com/Cacodemontube/DoomSNESRecomp
Windows
Linux
macOS
›
dsda-doomgithub.com/dsda-org/dsda-doom
Windows
Linux
macOS
›
GZDoomgithub.com/ZDoom/gzdoom
Windows
Linux
macOS
Android
›
Nugget Doomgithub.com/MrAlaux/Nugget-Doom
Windows
Linux
macOS
›
PsyDoom (PlayStation Doom backport)github.com/BodbDearg/PsyDoom
Windows
Linux
macOS
›

Información oficial del proyecto

README original del autor (en inglés)Abrir en GitHub ↗
<div align="center">

<img src="branding/misc/logo-bg.svg" alt="UZDoom Icon" style="height: 8em; width: 100%" />

</div>

Welcome to UZDoom!

Continuous Integration Engine Translation status Game Translation status

UZDoom is a modern, feature-rich source port for the classic game DOOM.

A continuation of ZDoom and GZDoom, UZDoom enhances the original DOOM engine, providing advanced features like:

  • High-Resolution Graphics
  • Dynamic lighting
  • 3D Floors
  • Extensive Modding Support
  • Support for modern OpenGL and Vulkan renderers

UZDoom is free and open-source software, built and maintained by a dedicated community of developers and enthusiasts.

🙏 Acknowledgments

UZDoom would not be possible without the foundational work of many people. We extend our immense gratitude to:

  • id Software for creating the original DOOM and releasing its source code.
  • Marisa Heit for her foundational work on ZDoom, and Christoph Oelckers for his work on GZDoom.
  • The countless modders, mappers, and artists in the DOOM community who continue to create amazing content.
  • All the contributors who have submitted code, reported bugs, and helped improve the project over the years.

The UZDoom Icon was designed by Carlos "Cardboard Marty" Sanchez, copyrighted to the UZDoom Team, and licensed under Creative Commons BY-SA 4.0.

See the CONTRIBUTORS file for a full list of code contributors.

📄 Legal

UZDoom is licensed under the GNU General Public License (GPL) version 3 or any later version (GPLv3+).

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. See the GNU General Public License for more details.

You can view the full license text here: https://www.gnu.org/licenses/

Copyrights:

  • Copyright 1993-1996 id Software
  • Copyright 1999-2016 Marisa Heit
  • Copyright 2002-2016 Christoph Oelckers
  • Copyright 2017-2025 GZDoom Maintainers and Contributors
  • Copyright 2025-2026 UZDoom Maintainers and Contributors

🌐 Resources

  • Home Page
  • Wiki
  • Discord Server
  • Forum
  • Engine Translation
  • Game Translation

🛠️ Building UZDoom

To build UZDoom from source, please see UZDoom's GitHub wiki for a full list of dependencies and detailed instructions. Build For Linux / Windows / MacOS

<div align="center">

<img src="branding/UZDoom%20Banner.svg" alt="UZDoom Footer" style="height: 8em; width: 100%" />

<img alt="Translation status" style="width: 49%" src="https://hosted.weblate.org/widget/uzdoom/open-graph.png" /> <img alt="Translation status" style="width: 49%" src="https://hosted.weblate.org/widget/doom-engine-games/open-graph.png" />

</div>
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FICHA DEL PROYECTO

Tipo de proyecto
PORT NATIVO
Género
Shooter / Disparos
Estado
beta
Plataforma de origen
PC
Tecnología
Port Nativo C/C++ (Reimplementación de Motor)
Versión
—
Actualización
14 oct 2026

Plataformas de destino 3

Windows
Linux
macOS
Ver en GitHub
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