DOOM · UZDoom
DOOM
OrigenPC
TecnologíaPort Nativo C/C++ (Reimplementación de Motor)
Disponible paraWindows, Linux, macOS
Ver proyecto oficialSobre el proyecto
Port mantenido derivado de GZDoom con OpenGL/Vulkan, luces dinámicas y mods; README incluye instrucciones de compilación Win/Linux/macOS. Es motor alternativo, no juego adicional original. Revisión documental del README, SIN ejecutar binarios ni analizar malware.
20 versiones de DOOM
Estás viendo: UZDoom
UZDoomgithub.com/UZDoom/UZDoom
Chocolate Doomgithub.com/chocolate-doom/chocolate-doom
Crispy Doomgithub.com/fabiangreffrath/crispy-doom
Doomgithub.com/viciious/d32xr
Doom · doom wasm · Web (alula)github.com/alula/doom-wasm
Doomsday Engine (skyjake)github.com/skyjake/Doomsday-Engine
Doom · Odamexgithub.com/odamex/odamex
Doom · The Eternity Enginegithub.com/team-eternity/eternity
Doom · Woofgithub.com/fabiangreffrath/woof
Doom (3DS, PrBoom+)github.com/Damnerz/PrBOOMplus-ENHANCED-3ds
Doom (Classic Core Engines)github.com/sandstranger/com.mobilerpgpack.phone
Doom (doom.wasm)github.com/jacobenget/doom.wasm
Doom (QuestZDoom)github.com/Team-Beef-Studios/QuestZDoom
Doom (Silent Space Marine)github.com/GMH-Code/Dwasm
Doom Retrogithub.com/bradharding/doomretro
Doom SNES (PC Recompilation)github.com/Cacodemontube/DoomSNESRecomp
dsda-doomgithub.com/dsda-org/dsda-doom
GZDoomgithub.com/ZDoom/gzdoom
Nugget Doomgithub.com/MrAlaux/Nugget-Doom
PsyDoom (PlayStation Doom backport)github.com/BodbDearg/PsyDoomInformación oficial del proyecto
<img src="branding/misc/logo-bg.svg" alt="UZDoom Icon" style="height: 8em; width: 100%" />
</div>Welcome to UZDoom!
UZDoom is a modern, feature-rich source port for the classic game DOOM.
A continuation of ZDoom and GZDoom, UZDoom enhances the original DOOM engine, providing advanced features like:
- High-Resolution Graphics
- Dynamic lighting
- 3D Floors
- Extensive Modding Support
- Support for modern OpenGL and Vulkan renderers
UZDoom is free and open-source software, built and maintained by a dedicated community of developers and enthusiasts.
🙏 Acknowledgments
UZDoom would not be possible without the foundational work of many people. We extend our immense gratitude to:
- id Software for creating the original DOOM and releasing its source code.
- Marisa Heit for her foundational work on ZDoom, and Christoph Oelckers for his work on GZDoom.
- The countless modders, mappers, and artists in the DOOM community who continue to create amazing content.
- All the contributors who have submitted code, reported bugs, and helped improve the project over the years.
The UZDoom Icon was designed by Carlos "Cardboard Marty" Sanchez, copyrighted to the UZDoom Team, and licensed under Creative Commons BY-SA 4.0.
See the CONTRIBUTORS file for a full list of code contributors.
📄 Legal
UZDoom is licensed under the GNU General Public License (GPL) version 3 or any later version (GPLv3+).
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. See the GNU General Public License for more details.
You can view the full license text here: https://www.gnu.org/licenses/
Copyrights:
- Copyright 1993-1996 id Software
- Copyright 1999-2016 Marisa Heit
- Copyright 2002-2016 Christoph Oelckers
- Copyright 2017-2025 GZDoom Maintainers and Contributors
- Copyright 2025-2026 UZDoom Maintainers and Contributors
🌐 Resources
🛠️ Building UZDoom
To build UZDoom from source, please see UZDoom's GitHub wiki for a full list of dependencies and detailed instructions. Build For Linux / Windows / MacOS
<div align="center"><img src="branding/UZDoom%20Banner.svg" alt="UZDoom Footer" style="height: 8em; width: 100%" />
<img alt="Translation status" style="width: 49%" src="https://hosted.weblate.org/widget/uzdoom/open-graph.png" /> <img alt="Translation status" style="width: 49%" src="https://hosted.weblate.org/widget/doom-engine-games/open-graph.png" />
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