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Idle Office Tycoon
PORTSNATIVE

Idle Office Tycoon

PORT NATIVOACCIÓN / AVENTURAWINDOWSLINUXMACOSALPHA

Idle Office Tycoon

TecnologíaPort Nativo C/C++ (Reimplementación de Motor)

Disponible paraWindows, Linux, macOS

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Sobre el proyecto

Idle Office Tycoon es un videojuego de simulaci�n, lanzado en 2000.

Información oficial del proyecto

README original del autor (en inglés)Abrir en GitHub ↗

Idle Office Tyccon Reverse Engineering Project

This repository contains tools, scripts, and analysis resources for reverse engineering, data extraction, and cryptographic analysis of Unity-based games. The project is organized to support workflows such as decryption/encryption of game data, Lua/C# code analysis, and automation of data processing tasks.

Main Features

  • AES Encryption/Decryption: Scripts for handling game data encryption and decryption using discovered keys and IVs.
  • Data Analysis: Utilities for analyzing, renaming, and processing binary and Lua files.
  • Reverse Engineering: Disassembled pseudocode and scripts for tracing data flow in Unity games.
  • Automation: Batch processing, anonymization, and conversion tools for game data.

Tools Used

  • AssetRipper: For extracting Lua scripts and assets from Unity asset bundles.
  • IL2CPP Dumper GUI: For extracting and dumping IL2CPP headers and function names from the UnityFramework binary.
  • Ghidra: For disassembly and binary decompiling of native code and Unity binaries.
  • IDA Pro: For advanced disassembly, analysis, and pseudocode generation of binaries.
  • Mitmproxy: For capturing and analyzing live network traffic between the game and backend servers.
  • Python: For scripting, automation, and cryptographic operations.

Repository Structure

  • DataAnalysis/ — Python scripts and tools for data extraction, decryption, and analysis.
  • ExtractedLuaScripts/ — Decompiled Lua scripts and related Unity assets.
  • DisassembledPseudocode/ — Decompiled and reverse-engineered pseudocode from native modules.
  • GhidraDisassembledPseudocode/ — Ghidra output for further static analysis.
  • BackendRequestFlow/ — Example backend request/response flows and network captures.

Getting Started

  1. Install Python 3.8+ and required dependencies (see DataAnalysis/README.md).
  2. Review the scripts in DataAnalysis/ for decryption, encryption, and data processing.
  3. See subcategory READMEs for details on each folder and workflow.

Subcategory READMEs

  • DataAnalysis/README.md: Data analysis, encryption, and automation scripts.
  • ExtractedLuaScripts/README.md: Lua script structure and usage.
  • DisassembledPseudocode/README.md: Native code and pseudocode analysis.
  • BackendRequestFlow/README.md: Backend request/response flow documentation.

Disclaimer: This repository is for educational and research purposes only. Use responsibly and respect all applicable laws and software licenses.

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FICHA DEL PROYECTO

Tipo de proyecto
PORT NATIVO
Género
Acción / Aventura
Estado
alpha
Plataforma de origen
—
Tecnología
Port Nativo C/C++ (Reimplementación de Motor)
Versión
—
Actualización
—

Plataformas de destino 3

Windows
Linux
macOS
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