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Pizza Tower
PORTSNATIVE

Pizza Tower

PORT NATIVOPLATAFORMASWINDOWSLINUXMACOSALPHA

Pizza Tower

TecnologíaPort Nativo C/C++ (Reimplementación de Motor)

Disponible paraWindows, Linux, macOS

Ver proyecto oficial

Sobre el proyecto

Pizza Tower es un videojuego de plataformas de 2023 creado por el desarrollador independiente Tour De Pizza. Sigue a un chef de pizza, Peppino Spaghetti, que debe escalar una torre para evitar la destrucción de su pizzería. A lo largo de 20 niveles de desplazamiento lateral, reuniendo coleccionables y derrotando enemigos para crear combinaciones. Al final de cada nivel, activa una secuencia de escape y debe volver al principio dentro de un límite de tiempo. Pizza Tower no presenta salud ni vidas, y su dificultad depende de lo que el jugador elija lograr.

3 versiones de Pizza Tower

Estás viendo: Pizza Tower

Pizza Towergithub.com/setupwitch/Pizza-Tower-EXtracted
Windows
Linux
macOS
Actual
Androidclaudio-br-2026.itch.io/pizza-tower-atequik-port-v12
Android
›
Androidgreen761.itch.io/pizza-tower-android-version
Android
›

Información oficial del proyecto

README original del autor (en inglés)Abrir en GitHub ↗
<img src=".github/logo.png">

A semi-accurate decompilation of Pizza Tower

Disclaimer

This project is an unofficial, non-commercial reverse-engineering and decompilation effort for educational and modding purposes.

All intellectual property, source code logic, art assets, and characters from Pizza Tower belong entirely to Tour de Pizza. No copyright infringement is intended.

Dependencies

  • Pizza Tower release data file
  • UndertaleModTool
  • GameMaker LTS IDE Version 2022.0.1.31
  • GameMaker Runtime Version 2022.0.1.30
  • Steamworks SDK

How To Install

<details> <summary><h2>IDE Setup</h2></summary>
  1. Install the GameMaker LTS IDE Version 2022.0.1.31.
  2. Attempt to install LTS runtime 2022.1.30.
  3. Download the Steamworks SDK
  4. extract the SDK to a new directory: C:\steamworksSdk (the extracted location must match this file path: C:\steamworksSdk\Readme.txt)
<details> <summary><h2>If the runtime failed to install</h2></summary>

As of 6/9/2025, Runtime version 2022.0.1.30 is unable to download from yoyogames, this is why I have included a download link for it.


  1. Install GameMaker Runtime Version 2022.0.1.30.
  2. Close GameMaker LTS.
  3. Go to C:\ProgramData\GameMakerStudio2-LTS\Cache\runtimes and extract the runtime. (The extracted location must match this file path: C:\ProgramData\GameMakerStudio2-LTS\Cache\runtimes\runtime-2022.0.1.30\receipt.json)
    • NOTE: ProgramData is a hidden folder! Make sure to enable hidden files inside Windows Explorer!

  1. Since a new runtime was downloaded, make sure to go into the runtime.json file in C:\ProgramData\GameMakerStudio2-LTS.

    It should look something like this:

    {
      "active": "2022.0.3.99",
      "2022.0.3.99": "C:\\ProgramData/GameMakerStudio2-LTS/Cache/runtimes\\runtime-2022.0.3.99&https://gms.yoyogames.com/Zeus-Runtime-LTS.rss"
    }
    

    You want to make sure to change it to something like:

    {
      "active": "2022.0.1.30",
      "2022.0.1.30": "C:\\ProgramData/GameMakerStudio2-LTS/Cache/runtimes\\runtime-2022.0.1.30&https://gms.yoyogames.com/Zeus-Runtime-LTS.rss",
      "2022.0.3.99": "C:\\ProgramData/GameMakerStudio2-LTS/Cache/runtimes\\runtime-2022.0.3.99&https://gms.yoyogames.com/Zeus-Runtime-LTS.rss"
    }
    

    Doing this SHOULD fix the issue of the runtime not installing. For me, I have had trial and error with it; sometimes I need to re-do the process over again after it doesn't work after one try.

</details> </details> <details> <summary><h2>Project setup</h2></summary>

Due to Pizza Tower costing money, I have created a script which should prevent anybody from compiling and playing this build without owning a copy themselves.

(OPTIONAL) Disable Real-time protection in Windows Security, since this is going to copy a large amount of files it is heavily recommended.

  1. Download the 0.8.2.0 release build for UndertaleModTool.

  2. Open the data.win file for Pizza Tower.

<img src=".github/Guide1.png"> <img src=".github/Guide2.png">
  1. Press the Run other script... button.
<img src=".github/Guide3.png">
  1. Run SpriteRipper.csx, this will rip the sprites from the data.win file and add them to the GameMaker project.
<img src=".github/Guide4.png">
  1. Select the PizzaTower_GM2 project folder.
<img src=".github/Guide5.png">
  1. Edit or remove the .gitignore file from the repository, this will allow you to commit the assets in git.
</details>

Find an issue or inaccuracy?

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FICHA DEL PROYECTO

Tipo de proyecto
PORT NATIVO
Género
Plataformas
Estado
alpha
Plataforma de origen
—
Tecnología
Port Nativo C/C++ (Reimplementación de Motor)
Versión
—
Actualización
—

Plataformas de destino 3

Windows
Linux
macOS
Ver en GitHub
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