Super Mario 64 · SM64Plus
Super Mario 64
OrigenNintendo 64
TecnologíaPort Nativo C/C++ (Reimplementación de Motor)
Disponible paraWindows, Linux
Ver proyecto oficialSobre el proyecto
Super Mario 64 es un videojuego de plataformas desarrollado y publicado por Nintendo para la Nintendo 64. Es la primera entrega de Super Mario en mostrar gráficos 3D, que combina la mecánica tradicional de la franquicia, su estilo visual y sus personajes en un amplio mundo abierto. En la historia, Bowser invade el castillo de la Princesa Peach, la secuestra y esconde las Estrellas de Poder en diferentes mundos situados dentro de cuadros mágicos. En el papel de Mario, el jugador recorre los niveles y recoge las estrellas para desbloquear zonas, llegar hasta Bowser y rescatar a Peach.
16 versiones de Super Mario 64
Estás viendo: SM64Plus
SM64Plusgithub.com/MorsGames/sm64plus
Infinite Mario 64 (Ever)github.com/Brawmario/infinite-mario-64-ever
sm64coopdx (Super Mario 64 online)github.com/coop-deluxe/sm64coopdx
Super Mario 64github.com/sm64-port/sm64-port
Ghostshipgithub.com/HarbourMasters/Ghostship
Ghostship (Android)github.com/izzy2lost/Ghostship
sm64 wasm · Web (sm64-wasm)github.com/sm64-wasm/sm64-wasm
sm64coopdx (Android)github.com/ManIsCat2/sm64coopdx
sm64coopdx (Switch)github.com/ArcheSV/sm64coopdx-switch
sm64exgithub.com/sm64pc/sm64ex
Super Mario 64 (libsm64-godot)github.com/Brawmario/libsm64-godot
Super Mario 64 (libsm64-rust)github.com/nickmass/libsm64-rust
Super Mario 64 (libsm64-sharp)github.com/MeltyPlayer/libsm64-sharp
Super Mario 64 (PSP)github.com/JustKidding23/SM64-PSP
Super Mario 64 (SM64-PC-Port-WebGL)github.com/NotAn127/SM64-PC-Port-WebGL
Super Mario 64 (web)github.com/lwllac/sm64Información oficial del proyecto
SM64Plus
SM64Plus is a fork of sm64-port that focuses on customizability and aims to add features that not only fix some of the issues found in the base game but also enhance the gameplay overall with extra options.
These features include (but not limited to):
- More responsive controls
- Improved camera
- Extended moveset
- The ability to continue the level after getting a star
- Optional extra modes
- 60FPS support via interpolation
- Various bug fixes
Download the launcher from MFGG!
Head to our Discord server for more discussion, troubleshooting, and Linux launcher builds.
</br>This repo does not include all the assets necessary for compiling the game. A prior copy of the game is required to extract the assets. Binaries of the game itself will not be distributed for this very reason.
You can also build the game manually if you prefer to do so, or if you're not on a Windows platform. To do that, follow the instructions from the Manual Building page.
On non-Windows platforms, you can pass the path to the gfx directory as the first argument to the executable; by default it's generated at build/us_pc/gfx.
If you have any questions, please check the Wiki and the FAQ first!
For the launcher's source code, head to its own repository.
Credits:
- Mors: Most new things you see here!
- Benial: Logo design.
- Catonator: Launcher music and sound effects.
- deanff: SM64Plus Remain Mod, which was merged in v3.0 as the more seamless progression option.
- sm64-port Team: The port that was used as a base for this project.
- A bunch of clever folks: The original decompilation used for the port.
- Emil: The original 60FPS patch.
- Kaze Emanuar: Providing certain bug fixes, making the original BLJ anywhere cheat, being buff.
- sm64gs2pc: Used to convert the game shark codes into cheats.
- And everyone who sent pull requests or reported issues. :)
Parts of sm64ex were also used as a reference for this project.
Special thanks to Superstarxalien, Benial, Triforce141, MrMovie, and Shubs for pre-release testing and feedback.
If I forgot to credit you please reach out to me, so I can fix that!