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SaltyNES

EMULATORACTION / ADVENTUREWEBWEBBETA

SaltyNES

A NES emulator in WebAssembly

OriginGitHub WebAssembly emu

TechnologyCross-platform native emulator (JIT / dynamic)

Available forWeb, Web

View official project

About the project

Emulator indexed on PortsNative optimized to run titles from GitHub WebAssembly emu on Web, Web. Offers high compatibility, graphic enhancements, and modern controller support.

Official project information

Author's original READMEOpen on GitHub ↗

A NES emulator in WebAssembly. Try it live: http://workhorsy.org/SaltyNES/

Forked from the NaCl C++ version: https://github.com/workhorsylegacy/SaltyNESLegacy

Which is based on vNES: https://github.com/WorkhorsyForks/vNES

Build requirements

cmake 3.4.3 or greater

python 2

SDL2

Build and run in browser

./init_web.sh
./make_web.sh
python -m SimpleHTTPServer 9999

Build and run in desktop

./make_desktop.sh
./SaltyNES game.nes

TODO

  • Remove the mutex, or replace it with std::mutex

  • see if smb3 and punchout work in vnes

  • save memory to localstorage/indexeddb

  • tetris has no backgrounds

  • Try using opengl for the screen to see if it makes painting faster.

  • make fps show in html

  • Make it so the emulator can be restarted without reloading the page

  • Add gamepad support

  • make the emulator easy to embed in other web apps by having hooks for all gui buttons

  • Make it not cache the wasm file, even after shift reload

  • Is there a way to check if running asm.js instead of WebAssembly?

  • Shrink wasm file by removing complex libraries

View official project
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PROJECT FILE

Project type
EMULATOR
Genre
Action / Adventure
Status
beta
Original platform
GitHub WebAssembly emu
Technology
Cross-platform native emulator (JIT / dynamic)
Version
—
Updated
Nov 9, 2021

Target platforms 2

Web
Web
Download / Official Web
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