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Banjo-Kazooie (Android, 8cee)
PORTSNATIVE

Banjo-Kazooie (Android, 8cee)

NATIVE PORTPLATFORMERANDROIDALPHA

Banjo-Kazooie (Android, 8cee)

Banjo-Kazooie

OriginNintendo 64

TechnologyNative C/C++ port (engine reimplementation)

Available forAndroid

View official project

About the project

Banjo-Kazooie es un videojuego de plataformas de 1998 desarrollado por la compañía británica Rare y publicado por Nintendo para Nintendo 64. Controlando a los personajes, el oso Banjo y el pájaro Kazooie, el jugador intenta salvar a la hermana secuestrada de Banjo, Tooty, de la bruja Gruntilda. Se puede explorar nueve mundos no lineales para reunir elementos y progresar. Usando las habilidades transversales y de combate de Banjo y Kazooie, completan desafíos como resolver acertijos, saltar obstáculos y derrotar a jefes.

7 versions of Banjo-Kazooie

You're viewing: Banjo-Kazooie (Android, 8cee)

Banjo-Kazooie (Android, 8cee)github.com/8cee/BanjoRecomp-Android
Android
Current
Banjo-Kazooiegithub.com/n64decomp/banjo-kazooie
Windows
›
Lighthousegithub.com/HarbourMasters/Lighthouse
Windows
Linux
macOS
›
Lighthouse (Android)github.com/izzy2lost/Lighthouse
Android
›
Lighthouse (PS Vita)github.com/Rinnegatamante/Lighthouse
To be confirmed
›
Banjo-Kazooie (X360)github.com/banjo360/bk360
Windows
›
Banjo-Kazooie Recompiledgithub.com/BanjoRecomp/BanjoRecomp
Windows
Linux
macOS
›

Official project information

Author's original READMEOpen on GitHub ↗

Banjo: Recompiled for Android

Banjo-Kazooie, recompiled for Android handhelds. With the full Banjo: Recompiled feature set, controller support, and dual screen support.

This repository and its releases do not contain game assets. You must provide your own supported Banjo-Kazooie ROM to build or run the project.

Features

Feature complete with the PC version

  • High-framerate and widescreen support from the PC version.
  • Faithful audio and original game behavior.
  • Modern quality of life features such as note saving.
  • Full mod support, including local mod and texture-pack import.

Full controller support

Designed with Android handhelds in mind. Tested on the AYN Thor.

Android save management

The Android settings include a Save Management page for importing and exporting the active Banjo-Kazooie save and selecting an Android DocumentsUI folder for synchronized storage. The game keeps an app-private runtime copy for native I/O; when a folder is selected, its banjo-kazooie.bin document is authoritative across launches and the app writes a safe snapshot back when it pauses.

Selecting an empty destination copies the existing save into it. A destination containing a recognized Banjo save or backup is never overwritten automatically; import that file explicitly if it should replace the active save. See Android save storage for backup and failure behavior.

Dual-screen companion display

On supported devices, the second screen becomes a live companion display, including:

  • Double tap to toggle secondary display on/off.
  • Animated icons for game status and collectibles.
  • Dynamic backgrounds based on the current game area.
  • Live gameplay stats such as health, lives, notes, eggs, feathers, Jiggies, Mumbo tokens, Jinjos, and level context.
  • Smooth transitions between areas.

Screenshots

LabelPrimary displaySecondary display
Main menuMain menu on the primary displayMain menu companion logo on the secondary display
Slot selectSlot select on the primary displaySlot select companion stats on the secondary display
Gruntilda's lairGruntilda's lair on the primary displayGruntilda's lair companion stats on the secondary display
Mumbo's MountainMumbo's Mountain on the primary displayMumbo's Mountain companion stats on the secondary display

Mods on Android

So far, I've only tried the BK Reloaded texture pack Please report if you find an incompatible mod

Development notes

For Android setup, build commands, ADB verification, screenshot capture conventions, and artifact hygiene, see docs/android-port.md.

For the experimental dual-screen implementation details, see:

  • Android dual-screen companion display API
  • Dual-screen ownership boundaries
  • Dual-screen transition findings

Upstream project and credits

This Android port is based on Banjo: Recompiled. See README.original.md for the original project overview, desktop feature list, FAQ, and upstream acknowledgements.

Core upstream projects include:

  • N64: Recompiled
  • RT64
  • N64ModernRuntime
  • RecompFrontend
  • Banjo-Kazooie Decompilation
Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
alpha
Original platform
Nintendo 64
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 1

Android
View on GitHub
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