Skip to content
PORTSNATIVE.
HomeCatalog
Web GamesEmulatorsToolsNews
PORTSNATIVE.

A catalog for discovering ports and related projects. We link to official sources and do not host original game files.

ExploreCatalogMy list
InformationAbout usSuggest a portSupportDonationsLegal notice
© 2026 PortsNative
Back to catalog
Breath of the Wild Decompilation
PORTSNATIVE

Breath of the Wild Decompilation

NATIVE PORTACTION / ADVENTUREWINDOWSLINUXMACOSALPHA

Breath of the Wild Decompilation

The Legend of Zelda: Breath of the Wild

OriginWii U

TechnologyDecompilation and reconstruction in C/C++

Available forWindows, Linux, macOS

View official project

About the project

The Legend of Zelda: Breath of the Wild es un videojuego de acción-aventura de 2017 de la serie The Legend of Zelda, desarrollado por la filial Nintendo EPD en colaboración con Monolith Soft y publicado por Nintendo para las consolas Wii U, Nintendo Switch, y Nintendo Switch 2. Es la decimoctava entrega de la serie y la tercera en utilizar gráficos en alta definición. Se lanzó el 3 de marzo de 2017 para Wii U y Nintendo Switch.

5 versions of The Legend of Zelda: Breath of the Wild

You're viewing: Breath of the Wild Decompilation

Breath of the Wild Decompilationgithub.com/zeldaret/botw
Windows
Linux
macOS
Current
The Legend of Zelda: Breath of the Wildgithub.com/hardkiller2565123123/CafeRecomp
Windows
›
The Legend of Zelda: Breath of the Wild (Android)github.com/mamcjr/BOTWRecompAndroid
Android
›
The Legend of Zelda: Breath of the Wild (BotW Recompiled)github.com/IshaanKalra2103/BotWRecomp
Windows
macOS
›
The Legend of Zelda: Breath of the Wild (Savage Wind Recomp)github.com/Revivedx/SavageWindRecomp
Windows
Linux
›

Official project information

Author's original READMEOpen on GitHub ↗

The Legend of Zelda: Breath of the Wild

Decompilation Progress Decompilation Progress (functions) Contributors Discord Channel

This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).

This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.

The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.

For more information, see https://botw.link

View official project
CALIFICACIÓN
—
Loading votes…
Advertisement

PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
Wii U
Technology
Decompilation and reconstruction in C/C++
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
Advertisement