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El Chavo Kart Recompiled
PORTSNATIVE

El Chavo Kart Recompiled

NATIVE PORTRACING / DRIVINGWINDOWSALPHA

El Chavo Kart Recompiled

El Chavo Kart

OriginXbox 360

TechnologyStatic recompilation (native C/C++)

Available forWindows

View official project

About the project

El Chavo Kart es un videojuego de carreras publicado por Slang Studios para Xbox 360, lanzado en 2014.

2 versions of El Chavo Kart

You're viewing: El Chavo Kart Recompiled

El Chavo Kart Recompiledgithub.com/Kymie131/ocho-kart-recomp
Windows
Current
El Chavo Kart (Android)github.com/codepdbh/el-chavo-kart-android
Android
›

Official project information

Author's original READMEOpen on GitHub ↗

ocho-kart-recomp

Static recompilation of El Chavo Kart (Xbox 360, UE3) to native PC via ReXGlue. PPC/Xenos -> C++/HLSL at compile time. Not emulation. No game content in this repo — you supply your own legal dump.

Unaffiliated with Microsoft, Xbox, Epic, Efecto Studios, Televisa, or Grupo Chespirito. Educational/preservation use only.

Status

The game boots past the intro with the Xenos GPU plugin and is playable (input stable; effects that reach the guest XMA path are audible). Two upstream-scale gaps remain: the title's own UE3/FMOD audio activation never fires (the guest mixer hands the runtime silence, so menu/race music is silent), and the Bink cinematics have no in-runtime decoder. A host-side music player covers the former from the user's own dump.

Build and run steps: docs/BUILD.md. Current state and open issues: docs/STATE.md.

Layout

docs/          notes, roadmap, build guide, package catalog, signed import table
external/      rexglue-sdk submodule (carries local shim patches)
src/           launcher + host-side audio (grows per phase)
tools/         codegen/build/run scripts, FSB5 audio tools, UE3 catalog
patches/       SDK patches applied to the vendored submodule
scripts/       env setup, asset-blocking git hook
tests/

Documentation

FileWhat
docs/BUILD.mdBuild and run from your own dump
docs/STATE.mdCurrent state, measurements, open issues
docs/roadmap.mdPhase table
docs/reversing-notes.mdDump/asset RE findings
docs/ue3-catalog.mdPackage catalog (names/counts only)
docs/audio-restart.mdAudio work log and facts

Credits

Xenia, ReXGlue SDK, Unleashed Recompiled, hells-gate-recomp, Free60, XboxDev. See THIRD_PARTY_NOTICES.md.

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CALIFICACIÓN
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PROJECT FILE

Project type
NATIVE PORT
Genre
Racing / Driving
Status
alpha
Original platform
Xbox 360
Technology
Static recompilation (native C/C++)
Version
—
Updated
—

Target platforms 1

Windows
View on GitHub
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