Skip to content
PORTSNATIVE.
HomeCatalog
Web GamesEmulatorsToolsNews
PORTSNATIVE.

A catalog for discovering ports and related projects. We link to official sources and do not host original game files.

ExploreCatalogMy list
InformationAbout usSuggest a portSupportDonationsLegal notice
© 2026 PortsNative
Back to catalog
Counter-Strike · CS16Client
PORTSNATIVE

Counter-Strike · CS16Client

NATIVE PORTFIGHTING / COMBATWINDOWSLINUXANDROIDBETA

Counter-Strike · CS16Client

Counter-Strike

OriginWindows

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, Android

View official project

About the project

Counter-Strike (CS) es una serie de videojuegos multijugador de disparos en primera persona tácticos en los que equipos de terroristas luchan para perpetrar un acto de terror mientras que los antiterroristas intentan prevenirlo. La serie comenzó en Windows en 1999 con el lanzamiento del primer videojuego, Counter-Strike.

3 versions of Counter-Strike

You're viewing: CS16Client

CS16Clientgithub.com/Velaron/cs16-client
Windows
Linux
Android
Current
Counter-Strikegithub.com/FWGS/cs16-client
Windows
›
Counter-Strike (ReGameDLL_CS)github.com/rehlds/ReGameDLL_CS
Windows
›

Official project information

Author's original READMEOpen on GitHub ↗

CS16Client Build Status <img align="right" width="128" height="128" src="https://github.com/Velaron/cs16-client/raw/main/android/app/src/main/ic_launcher-playstore.png" alt="CS16Client" />

Reverse-engineered Counter Strike 1.6 client, designed for mobile platforms and other officially non-supported platforms.

Donate

If you enjoy our work, consider supporting the contributors through the links below.

ContributorSupport
VelaronBoosty Buy Me a Coffee
Vladislav4KZBoosty PayPal

Important contributors:

  • a1batross, initial project creator and maintainer.
  • jeefo, the creator of YaPB.
  • The people behind ReGameDLL_CS project.
  • Vladislav4KZ, bug-tester and maintainer.
  • SNMetamorph, author of the PSVita port.
  • Alprnn357, touch menus maintainer.
  • wh1tesh1t, pwd491, Elinsrc, xiaodo1337, nekonomicon, lewa-j and others for minor contributions.

Download

You can download a build at the Releases section, or use these links for common platforms:

  • Android
  • Linux
  • Windows
  • PS Vita
  • macOS (arm64) - not tested
  • macOS (x86_64) - not tested

Other platforms...

Installation

To run CS16Client you need the latest developer build of Xash3D FWGS. You have to own the game on Steam and copy valve and cstrike folders into your Xash3D FWGS directory. After that, just install the APK and run.

Configuration (CVars)

CVarDefaultMinMaxDescription
hud_color"255 160 0"--HUD color in RGB.
cl_quakeguns001Draw centered weapons.
cl_weaponlag00.0-Enable weapon lag/sway.
xhair_additive001Makes the crosshair additive.
xhair_color"0 255 0 255"--Crosshair's color (RGBA).
xhair_dot001Enables crosshair dot.
xhair_dynamic_move101Jumping, crouching and moving will affect the dynamic crosshair (like cl_dynamiccrosshair).
xhair_dynamic_scale00-Scale of the dynamic crosshair movement.
xhair_gap_useweaponvalue001Makes the crosshair gap scale depend on the active weapon.
xhair_enable001Enables enhanced crosshair.
xhair_gap0015Space between crosshair's lines.
xhair_pad00-Border around crosshair.
xhair_size40-Crosshair size.
xhair_t001Enables T-shaped crosshair.
xhair_thick00-Crosshair thickness.

Building

Clone the source code:

git clone https://github.com/Velaron/cs16-client --recursive

Using CMakePresets.json

cmake --preset <preset-name>
cmake --build build
cmake --install build --prefix <path-to-your-installation>

Windows

cmake -A Win32 -S . -B build
cmake --build build --config Release
cmake --install build --prefix <path-to-your-installation>

Linux and macOS

cmake -S . -B build
cmake --build build --config Release
cmake --install build --prefix <path-to-your-installation>

Android

cd android
./gradlew assembleRelease
Read official guide
CALIFICACIÓN
—
Loading votes…
Advertisement

PROJECT FILE

Project type
NATIVE PORT
Genre
Fighting / Combat
Status
beta
Original platform
Windows
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
Android
View on GitHub
Advertisement