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Doom 2D (GBA)
PORTSNATIVE

Doom 2D (GBA)

NATIVE PORTSHOOTER / ACTIONBETA

Doom 2D (GBA)

Doom 2D

OriginMS-DOS

TechnologyNative C/C++ port (engine reimplementation)

View official project

About the project

Doom 2D es un videojuego de disparos.

Official project information

Author's original READMEOpen on GitHub ↗

Doom2D - Game Boy Advance Port

Doom2D - Game Boy Advance Port

A port of Doom2D to the Game Boy Advance.


Screenshots

Screenshots

Requirements

  1. DevkitARM (Setup Guide)
    • Windows: Use DevkitPro Installer.
    • macOS/Linux: Install via devkitpro-pacman.
      sudo dkp-pacman -S devkitARM
      
    • Verify: arm-none-eabi-gcc --version
  2. Python 3 for tools (e.g. build info, asset scripts).
  3. Butano — included as a git submodule. After clone, run:
    git submodule update --init --recursive
    

Build

make -j$(nproc)

Contribution

  1. Fork the repository.
  2. Clone the forked repository (with submodules).
  3. Create a branch for your feature.
  4. Test your changes on emulators and hardware.
  5. Submit a pull request.

Credits

  • Doom2D — original game by PRIKOL Software.
  • Butano by GValiente for the GBA development framework.

License

Code is licensed under the GNU General Public License v3.0. Original game assets may be under their respective licenses.

Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Shooter / Action
Status
beta
Original platform
MS-DOS
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 0

View on GitHub
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