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Dr. Brain Action Reaction
PORTSNATIVE

Dr. Brain Action Reaction

NATIVE PORTACTION / ADVENTUREWINDOWSLINUXMACOSALPHA

Dr. Brain Action Reaction

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

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About the project

El término null, nulo o nil es a menudo utilizado en la computación para hacer referencia a la nada. Su significado y uso varía según el lenguaje de programación.

Official project information

Author's original READMEOpen on GitHub ↗

Decompiled Assets From Dr Brain Action Reaction (1999)

DSHenry


Dr Brain Action Reaction is a puzzle game developed by Knowledge Adventure. It is part of a game series originally developed by Sierra. The game uses Unreal Engine 1.

This is a decompilation of the .u package files containing all the assets for the game, which I have done with other UE1 based games. Since the game didn't come with the UnrealEd executable and I wasn't able to get the 224 patch UnrealEd executable to work, I used WOTgreal to export the files instead (I used the decompilation option for the uc files instead of extracting the raw scripts, probably not the best idea for highlighting how the game works as this tends to omit certain minor details). I also uploaded the assets instead of just the .uc files, which I didn't do with the other games.

I don't really plan on using any of this to make a patch for the game or anything like that, I was just curious about how the game worked.

None of the code or assets have been modified. Though some of the asset files may have been exported incorrectly.

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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
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Target platforms 3

Windows
Linux
macOS
View on GitHub
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