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Rayman Legends
PORTSNATIVE

Rayman Legends

NATIVE PORTPLATFORMERWINDOWSBETA

Rayman Legends

OriginXbox 360

TechnologyStatic recompilation (native C/C++)

Available forWindows

View official project

About the project

Rayman Legends es un videojuego de plataformas desarrollado por Ubisoft Montpellier y publicado por Ubisoft. Es el quinto título principal de la serie Rayman y la secuela directa del juego de 2011 Rayman Origins. El juego se lanzó para las plataformas Microsoft Windows, Xbox 360, PlayStation 3, Wii U y PlayStation Vita en agosto y septiembre de 2013. Las versiones de PlayStation 4 y Xbox One se lanzaron en febrero de 2014.

Official project information

Author's original READMEOpen on GitHub ↗
<p align="center"> <img src="icon.png" width="140" alt="icon"> </p>

LEGENDS RECOMP

Rayman Legends (Xbox 360) recompiled to run natively on Android, instead of through a full emulator.

REQUIREMENTS

  • Your own legally obtained copy of Rayman Legends - no game files are included here.
  • Select the game folder containing the .xex file when prompted.
  • Android phone with Vulkan support (Snapdragon 845 or newer).

PERFORMANCE

  • Tested on Snapdragon 845 at 60 FPS with 100% resolution scale.
  • Performance may vary depending on the device and GPU drivers.

STATUS

Runs well on the hardware tested so far. No wide compatibility testing has been done across different GPUs/drivers yet.

Mali GPU users: If the game does not work on your device, please open an issue on GitHub with details about the problem, your device model, GPU, Android version, and the game's log file.

GAME LOGS

The game logs are located in:

Android/data/com.rexglue.raymanlegends

To access the Android/data folder, you can use the following app:

Download SFTP-SAF

Locate the game's log file and attach it to your GitHub issue to help identify and fix compatibility problems.

DOWNLOADS

Prebuilt APKs are attached to the Releases page.

View official project
CALIFICACIÓN
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
beta
Original platform
Xbox 360
Technology
Static recompilation (native C/C++)
Version
—
Updated
Oct 15, 2026

Target platforms 1

Windows
View on GitHub
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