Skip to content
PORTSNATIVE.
HomeCatalog
Web GamesEmulatorsToolsNews
PORTSNATIVE.

A catalog for discovering ports and related projects. We link to official sources and do not host original game files.

ExploreCatalogMy list
InformationAbout usSuggest a portSupportDonationsLegal notice
© 2026 PortsNative
Back to catalog
FlatOut: Ultimate Carnage
PORTSNATIVE

FlatOut: Ultimate Carnage

NATIVE PORTRACING / DRIVINGWINDOWSLINUXMACOSALPHA

FlatOut: Ultimate Carnage

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

FlatOut: Ultimate Carnage es un videojuego de carreras de acción, el tercero en la serie FlatOut, conocido antes como FlatOut: Total Carnage. FlatOut: Ultimate Carnage fue anunciado el 1 de febrero de 2007, y fue lanzado el 22 de julio de 2007 en Europa, el 1 de agosto de 2007 en Australia, y el 2 de octubre de 2007 en Norteamérica para la Xbox 360. El juego es un remake de FlatOut 2 con nuevos modos de juego y gráficos así como de mínimo dos nuevos autos.

Official project information

Author's original READMEOpen on GitHub ↗

FlatOut Ultimate Carnage Decompilation

image

My on-going decompilation of FlatOut Ultimate Carnage

I would say it's the collector's edition but they didn't change the exe file so I may as well be decompiling the original version

My main priority is <a href="https://github.com/ZackWilde27/FlatOut-2-decomp/">FlatOut 2</a>, but a lot of the work I'm doing over there applies here so I can at least help get the ball rolling.

DecompUC is my recreation so far

Fouc.exe.gzf is the current Ghidra zip file, for anyone wanting to help with the project

View official project
CALIFICACIÓN
—
Loading votes…
Advertisement

PROJECT FILE

Project type
NATIVE PORT
Genre
Racing / Driving
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
Advertisement