Skip to content
PORTSNATIVE.
HomeCatalog
Web GamesEmulatorsToolsNews
PORTSNATIVE.

A catalog for discovering ports and related projects. We link to official sources and do not host original game files.

ExploreCatalogMy list
InformationAbout usSuggest a portSupportDonationsLegal notice
© 2026 PortsNative
Back to catalog
Gauntlet Legends
PORTSNATIVE

Gauntlet Legends

NATIVE PORTACTION / ADVENTUREWINDOWSLINUXMACOSALPHA

Gauntlet Legends

OriginNintendo 64

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Gauntlet Legends es un videojuego de acción y aventura publicado por Atari Games en 1999.

Official project information

Author's original READMEOpen on GitHub ↗

Gauntlet Legends

A in-progress decompilation of Gauntlet Legends

Building (Linux)

Install build dependencies

The build process has the following package requirements:

  • git
  • build-essential
  • binutils-mips-linux-gnu
  • python3
  • python3-pip
  • python3-venv
  • ninja-build
  • cargo
  • wget

Under a Debian based distribution, you can install these with the following commands:

sudo apt update
sudo apt install git build-essential binutils-mips-linux-gnu python3 python3-pip python3-venv ninja-build cargo wget

Clone the repository

Clone https://github.com/Drahsid/gauntlet-legends.git in whatever directory you wish. Make sure to initialize the submodules!

git clone https://github.com/Drahsid/gauntlet-legends.git --recursive
cd gauntlet-legends
git submodule update --init --recursive

Install Python3 requirements

Create and activate a virtual environment before installing the Python requirements:

python3 -m venv .venv
. .venv/bin/activate
python -m pip install --upgrade pip
python -m pip install -r requirements.txt

Keep the virtual environment active when running build.py or run build commands through .venv/bin/python, for example .venv/bin/python build.py initial.

Prepare the tools

Run python3 ./build.py initial. This builds n64crc, downloads the KMC GCC package used by the build, and installs the slinky-cli executable if it is not already on your PATH.

Prepare the base rom

Copy over your copy of Gauntlet Legends US into the root folder of this repository. Rename the rom to baserom.z64.

Next, run python3 ./build.py setup to extract the assets of the rom.

Build the rom

Run python3 ./build.py to build the rom. If the build succeeds, a folder will be produced with the name build, inside this will be the output rom gauntlet.z64.

Addtionally, if the rom matches, you should see this output:

BootChip: CIC-NUS-6102
CRC 1: 0x729B5E32  Calculated: 0x729B5E32 (Good)
CRC 2: 0xB728D980  Calculated: 0xB728D980 (Good)
boot: OK!
Tower: OK!
Transitions: OK!
Boss: OK!
game: OK!

TODO

  • Recompress files
  • Fix data/rodata alignment being 4 instead of 16
Read official guide
CALIFICACIÓN
—
Loading votes…
Advertisement

PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
Nintendo 64
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
Advertisement