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Ken's Labyrinth (Android)
PORTSNATIVE

Ken's Labyrinth (Android)

NATIVE PORTSHOOTER / ACTIONANDROIDBETA

Ken's Labyrinth (Android)

Ken's Labyrinth

OriginMS-DOS

TechnologyNative C/C++ port (engine reimplementation)

Available forAndroid

View official project

About the project

Ken's Labyrinth es un videojuego de disparos en primera persona para MS-DOS publicado en 1993 por Epic MegaGames. Fue programado por Ken Silverman, quien más adelante diseñaría el Build engine usado para el renderizado en Duke Nukem 3D (1996) de 3D Realms. Ken's Labyrinth consta de tres episodios, el primero de los cuales se lanzó como shareware. Una versión anterior fue autopublicada por Silverman. En el juego, el jugador asume el papel de una persona sin rostro que intenta rescatar a su perro, Sparky, de un laberinto.

Official project information

Author's original READMEOpen on GitHub ↗

Ken's Labyrinth

Ken's Labyrinth is a first-person shooter DOS game, released in 1993 by Epic MegaGames (now called Epic Games). It was mostly coded by Ken Silverman, who went on to design the Build engine that was used for rendering a first-person viewpoint in Apogee Software's Duke Nukem 3D. It consists of three episodes, the first of which was released as shareware - Wikipedia.

Ken's Labyrinth running on Motorola Droid 4

This is my port of Ken's Labyrinth on Android OS with using SDL2 library and rendering the videocontext of the game with using OpenGL ES. Added touch controls and some game engine improvements.

Ken's Labyrinth Android Screen

Ken's Labyrinth port on Motorola Droid 4 video on YouTube

Download

You can download APK-package for Android OS from the releases section.

Build instructions

For example, GNU/Linux:

  • Install the latest Android SDK and Android NDK;

  • Clone repository into deploy directory;

cd ~/Deploy/
git clone https://github.com/EXL/KenLab3d KenLab3dAndroid
  • Build the APK-package into deploy directory with Gradle building script;
cd ~/Deploy/KenLab3dAndroid/
ANDROID_HOME="/opt/android-sdk/" ./gradlew assembleDebug
  • Install KenLab3D APK-package on your Android device via adb;
cd ~/Deploy/KenLab3dAndroid/
/opt/android-sdk/platform-tools/adb install -r kenlab3d/build/outputs/apk/kenlab3d-debug.apk
  • Run and enjoy!

You can also open this project in Android Studio IDE and build the APK-package by using this program.

More information

Please read Porting Guide (In Russian) for more info about porting Ken's Labyrinth to Android OS.

View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Shooter / Action
Status
beta
Original platform
MS-DOS
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
May 4, 2017

Target platforms 1

Android
View on GitHub
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