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Manic Miner
PORTSNATIVE

Manic Miner

NATIVE PORTACTION / ADVENTUREWINDOWSLINUXMACOSALPHA

Manic Miner

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Manic Miner es un videojuego originalmente creado para ZX Spectrum que gozó de bastante renombre en la década de los 80. Dicho videojuego nos ponía en el papel de un minero con el cual teníamos que recorrer varias salas del interior de una mina. Era necesario reunir una serie de objetos antes de alcanzar la salida que nos permitiera pasar a la siguiente sala, así como esquivar enemigos y trampas cuyo contacto provocaba la muerte instantánea, muerte que también se producía si caíamos desde una altura elevada.

Official project information

Author's original READMEOpen on GitHub ↗

Manic Miner disassembly

A disassembly of the Spectrum version of Manic Miner, created using SkoolKit.

Decide which number base you prefer and then click the corresponding link below to browse the latest release:

  • Manic Miner disassembly (hexadecimal)
  • Manic Miner disassembly (decimal)

To build the current development version of the disassembly, first obtain the development version of SkoolKit. Then:

$ skool2html.py sources/mm.skool

To build an assembly language source file that can be fed to an assembler:

$ skool2asm.py sources/mm.skool > mm.asm
View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
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Target platforms 3

Windows
Linux
macOS
View on GitHub
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