Skip to content
PORTSNATIVE.
HomeCatalog
Web GamesEmulatorsToolsNews
PORTSNATIVE.

A catalog for discovering ports and related projects. We link to official sources and do not host original game files.

ExploreCatalogMy list
InformationAbout usSuggest a portSupportDonationsLegal notice
© 2026 PortsNative
Back to catalog
Megami Ibunroku Persona
PORTSNATIVE

Megami Ibunroku Persona

NATIVE PORTROLE-PLAYING / RPGWINDOWSLINUXMACOSALPHA

Megami Ibunroku Persona

OriginPlayStation

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

El término null, nulo o nil es a menudo utilizado en la computación para hacer referencia a la nada. Su significado y uso varía según el lenguaje de programación.

Official project information

Author's original READMEOpen on GitHub ↗
<picture> <source srcset="https://github.com/daanhenke/persona-psx/blob/main/docs/splash.jpg?raw=true"> <img alt="PERSONA 1 DECOMPILATION" title="PERSONA 1 DECOMPILATION" src="https://github.com/daanhenke/persona-psx/blob/main/docs/splash.jpg?raw=true"> </picture> <div align="center"> <br/> An in-progress decompilation of (currently just) the JP release of <i>Megami Ibunroku Persona</i> on the PlayStation 1. </div>

Documentation

  • Analysis Guide - loading the game and its overlays into Ghidra and IDA.
  • Coding Conventions
  • Matching Nudges - the source shapes that have turned a near miss into a match here.
  • RTL Dumps - asking cc1 which of its passes put an instruction where it is.
View official project
CALIFICACIÓN
—
Loading votes…
Advertisement

PROJECT FILE

Project type
NATIVE PORT
Genre
Role-Playing / RPG
Status
alpha
Original platform
PlayStation
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
Advertisement