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Monster Hunter 4 Ultimate
PORTSNATIVE

Monster Hunter 4 Ultimate

NATIVE PORTACTION / ADVENTUREWINDOWSLINUXMACOSALPHA

Monster Hunter 4 Ultimate

OriginNintendo 3DS

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Monster Hunter 4 Ultimate es un videojuego de acción y aventura en 2014.

Official project information

Author's original READMEOpen on GitHub ↗

mh4u-decomp Code Code (Fuzzy) Functions

Progress tracking for a matching decompilation of Monster Hunter 4 Ultimate (Nintendo 3DS, EU v1.1).

No source code, tools or game data are published yet. This repository only holds report.json, an objdiff progress report (function names, addresses, sizes and match percentages, grouped by class), which a GitHub Actions workflow uploads as the EU_v1.1_report artifact. ByteMatch reads this artifact from successful runs on main. The latest progress is also available as JSON.

Exact-match code and function counts come from the verified build. Fuzzy progress also counts the instruction similarity of compiled, unfinished C/C++ candidates, weighted by original function size. It measures generated machine code, not source-line alignment or behavioral equivalence. Scores are pinned to the current source, target, compiler and scoring inputs; stale scores receive no credit. Unfinished candidates do not add to perfect-match counts, and this report does not yet claim fully linked source completion.

Support

If you would like to help, you can donate to this Solana address:

fre8XznDmYdTsRVin7NdD4XHrKAEa5CLSVciwQ1u3MC

Donations go toward compute and hardware that speed up the project.

Disclaimer: donations are voluntary gifts, not purchases or investments. They come with no guarantees: no promised progress, timeline, release, rewards or refunds, and no obligation on either side. Transfers cannot be reversed, so check the address before sending. This project is not affiliated with or endorsed by Capcom, Nintendo or any other company.

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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
Nintendo 3DS
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
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