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Super Mario 64 (libsm64-rust)
PORTSNATIVE

Super Mario 64 (libsm64-rust)

NATIVE PORTADVENTURE / SANDBOXWINDOWSALPHA

Super Mario 64 (libsm64-rust)

Super Mario 64

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows

View official project

About the project

Super Mario 64 es un videojuego de plataformas desarrollado y publicado por Nintendo para la Nintendo 64. Es la primera entrega de Super Mario en mostrar gráficos 3D, que combina la mecánica tradicional de la franquicia, su estilo visual y sus personajes en un amplio mundo abierto. En la historia, Bowser invade el castillo de la Princesa Peach, la secuestra y esconde las Estrellas de Poder en diferentes mundos situados dentro de cuadros mágicos. En el papel de Mario, el jugador recorre los niveles y recoge las estrellas para desbloquear zonas, llegar hasta Bowser y rescatar a Peach.

16 versions of Super Mario 64

You're viewing: Super Mario 64 (libsm64-rust)

Super Mario 64 (libsm64-rust)github.com/nickmass/libsm64-rust
Windows
Current
Infinite Mario 64 (Ever)github.com/Brawmario/infinite-mario-64-ever
Windows
Linux
macOS
›
sm64coopdx (Super Mario 64 online)github.com/coop-deluxe/sm64coopdx
Windows
Linux
macOS
›
Super Mario 64github.com/sm64-port/sm64-port
Windows
›
Ghostshipgithub.com/HarbourMasters/Ghostship
Windows
Linux
macOS
Android
iOS
›
Ghostship (Android)github.com/izzy2lost/Ghostship
Android
›
sm64 wasm · Web (sm64-wasm)github.com/sm64-wasm/sm64-wasm
Web
›
sm64coopdx (Android)github.com/ManIsCat2/sm64coopdx
Android
›
sm64coopdx (Switch)github.com/ArcheSV/sm64coopdx-switch
To be confirmed
›
sm64exgithub.com/sm64pc/sm64ex
Windows
Linux
macOS
›
SM64Plusgithub.com/MorsGames/sm64plus
Windows
Linux
›
Super Mario 64 (libsm64-godot)github.com/Brawmario/libsm64-godot
Windows
›
Super Mario 64 (libsm64-sharp)github.com/MeltyPlayer/libsm64-sharp
Windows
›
Super Mario 64 (PSP)github.com/JustKidding23/SM64-PSP
To be confirmed
›
Super Mario 64 (SM64-PC-Port-WebGL)github.com/NotAn127/SM64-PC-Port-WebGL
Windows
›
Super Mario 64 (web)github.com/lwllac/sm64
Web
›

Official project information

Author's original READMEOpen on GitHub ↗

libsm64 - Rust Bindings

Documentation

This is a thin layer of rust bindings over the very excellent libsm64 project.

Usage

use std::fs::File;
use libsm64::*;

const ROM_PATH: &str = "./baserom.us.z64";
let rom = File::open(ROM_PATH).unwrap();

let mut sm64 = Sm64::new(rom).unwrap();

// Convert your existing level geometry into LevelTriangles
let level_collision_geometry = create_level_geometry();

// Load the geometry into sm64 to be used for collision detection
sm64.load_level_geometry(&level_collision_geometry);

// Create a new Mario and provide his starting position
let mut mario = sm64.create_mario(0.0, 0.0, 0.0).unwrap();

let input = MarioInput {
    stick_x: 0.5,
    button_a: true,
    ..MarioInput::default()
};

// For each iteration of your gameloop, tick Mario's state
let state = mario.tick(input);

println!("Mario's current health: {}", state.health);

// Mario's geometry will be updated to his new position and animation
for triangle in mario.geometry().triangles() {
    draw_triangle(&triangle, sm64.texture());
}
Read official guide
CALIFICACIÓN
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PROJECT FILE

Project type
NATIVE PORT
Genre
Adventure / Sandbox
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 1

Windows
View on GitHub
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