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OpenMB
PORTSNATIVE

OpenMB

NATIVE PORTROLE-PLAYING / RPGWINDOWSLINUXMACOSALPHA

OpenMB

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

OpenMB es un videojuego de rol, lanzado en 2000.

Official project information

Author's original READMEOpen on GitHub ↗

Build status

Introduction:

Open Source role-playing game engine for Taleworlds' Mount&Blade Series written in C# using Ogre3d Engine.

Environment:

.Net Framework v4.8

Based on:

  • Mogre 1.7.4
  • MyGUI 3.0.2
  • Physx 2.8.4
  • AVIFile 1.0.6

Feature:

  • Mutipler world map
  • Customize Item Type
  • Realistic Physics System
  • Individual Script System
  • Mod System
  • Support multipler languages
  • New GUI System - SimpleGUI
  • Script-driven GUI System
  • Inner Game Editor
  • Integrate Mod.io
  • Google Translate API library
  • Official Mod: Kingdom & Knight

Usage:

  • Shift+Space - Full Screen
  • V - Screenshot

Wiki:

https://github.com/cookgreen/OpenMB/wiki

Screenshots:

<details> <summary>spoiler</summary> <img src="https://media.moddb.com/images/games/1/72/71205/image.png" /> <img src="https://media.moddb.com/images/games/1/72/71205/inventory.1.png" /> <img src="https://media.moddb.com/images/games/1/72/71205/game-notes-faction.PNG" /> </details>

License:

GPLv3

Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Role-Playing / RPG
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
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