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OpenTPW
PORTSNATIVE

OpenTPW

NATIVE PORTACTION / ADVENTUREWINDOWSLINUXMACOSALPHA

OpenTPW

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

OpenTPW es un videojuego de simulaci�n, lanzado en 1999.

Official project information

Author's original READMEOpen on GitHub ↗
<p align="center"> <h1 align="center"> OpenTPW </h1> <p align="center"> OpenTPW is an open-source re-implementation of <a href="https://en.wikipedia.org/wiki/Theme_Park_World">Sim Theme Park / Theme Park World</a>. <br> <a href="https://opentpw.org/">Website</a> | <a href="https://docs.opentpw.org/">Documentation</a> </p> </p>

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About

OpenTPW is a re-implementation of Theme Park World, requiring an installation the original game and its assets in order to run. OpenTPW aims to re-create the same experience as the original game. While OpenTPW was initially created as it is quite difficult to get Sim Theme Park to run on modern hardware and on a modern operating system, it also aims to somewhat re-introduce the original online aspect of the game - the servers of which have since been shut down.

In order to run OpenTPW, you must have a full legal copy of any version of the original game.

Status

OpenTPW is currently in a very early stage of development, and is not yet playable.

File Formats

  • ❌ - Not Implemented
  • ⚠️ - Partially Implemented
  • ✅ - Implemented
FormatStatus
Textures (.WCT)✅
Settings (.SAM)✅
Sounds (.SDT, .MP2)✅
Strings (.BFMU, .BFST, .BFUM)✅
Models (.MD2)⚠️
Map Data (.MAP)⚠️
Ride Scripts (.RSE)⚠️
Save Files (.TPWS)⚠️
Fonts (.BF4)❌
Lip Sync (.LIPS)❌
Materials (.MTR)❌
Video (.TQI)❌

Documentation

File format information is available at the OpenTPW formats website. Keep in mind that this information is a work-in-progress, and therefore might not be of incredible detail - however, upon completion, it still aims to be as useful, detailed, and as in-depth as possible.

Contributing

Contributions to this project are greatly appreciated; please follow these steps in order to submit your contribution to the project:

  1. Fork the Original Project
  2. Create a branch under the name YourName/FeatureName
  3. Once you've made all the changes you need to make, go ahead and submit a Pull Request.

License

This project is licensed under the MIT license; a copy of this license is available at LICENSE.md.

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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
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Target platforms 3

Windows
Linux
macOS
View on GitHub
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