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osu! (3DS)
PORTSNATIVE

osu! (3DS)

NATIVE PORTMUSIC / RHYTHMALPHA

osu! (3DS)

osu!

OriginWindows

TechnologyNative C/C++ port (engine reimplementation)

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About the project

Osu! es un videojuego de ritmo gratuito desarrollado, publicado y creado principalmente por el australiano Dean Lewis "peppy" Herbert, escrito en C# en el framework .NET. Lanzado originalmente para Microsoft Windows el 16 de septiembre de 2007, el juego también se ha adaptado a macOS, Linux, Android e iOS gracias a osu!(lazer). Su modo de juego está inspirado en otros videojuegos de ritmo, incluido Osu! Tatakae! Ouendan, Taiko no Tatsujin, Happy Feet, Beatmania IIDX, Elite Beat Agents, O2Jam, StepMania y DJMax.

Official project information

Author's original READMEOpen on GitHub ↗

osu!3ds

A (homebrew) port of osu! to the Nintendo 3DS.

How to build

Assuming you have devkitPro already installed: Simply make a folder in "romfs" called "default", place an osu! skin in there WITHOUT "skin.ini" (I also recommend removing @2x textures) and then run "build.bat". If a command fails to execute after the build, you likely don't have Citra (Nintendo 3DS emulator) in your environment variables, however you can ignore this if your just testing on your Nintendo 3DS.

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PROJECT FILE

Project type
NATIVE PORT
Genre
Music / Rhythm
Status
alpha
Original platform
Windows
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 0

View on GitHub
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