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Link's Awakening (Switch)
PORTSNATIVE

Link's Awakening (Switch)

NATIVE PORTACTION / ADVENTUREWINDOWSBETA

Link's Awakening (Switch)

Link's Awakening

TechnologyDecompilation and reconstruction in C/C++

Available forWindows

View official project

About the project

The Legend of Zelda: Link's Awakening, conocido en Japón como Zelda no Densetsu: Yume o Miru Shima , es un videojuego de acción-aventura desarrollado y publicado por Nintendo para la videoconsola portátil Game Boy. Fue lanzado el 6 de junio de 1993 en Japón, el 1 de agosto de 1993 en Norteamérica y el 1 de diciembre de 1993 en Europa. Es la cuarta entrega oficial de la serie The Legend of Zelda y la primera para una videoconsola portátil.

Official project information

Author's original READMEOpen on GitHub ↗

las-decomp

Decompilation of Link's Awakening Switch (2019 remake) for Nintendo Switch using Ghidra

Note: You must provide your own main file. This project uses Ghidra 10.4 with SwitchLoader 1.6.0. I do not know if other versions are compatible.

Importing

Instructions:

  1. Goto File -> Import File... and import your unaltered copy of the main file
  2. Open main in the CodeBrowser
  3. Run the auto analyzer with standard defaults
  4. Goto File -> Add to Program...
  5. Select the main.xml from this repository and click Add to Program

Exporting

Instructions:

  1. Right-click main and choose Export from the Active Project window
  2. Choose XML as the format
  3. Click Options:
    • Deselect Memory Contents so that the code binaries are NOT included
  4. Click OK
View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
beta
Original platform
—
Technology
Decompilation and reconstruction in C/C++
Version
—
Updated
Jun 18, 2024

Target platforms 1

Windows
View on GitHub
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