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Papa's Pizzeria (3DS)
PORTSNATIVE

Papa's Pizzeria (3DS)

NATIVE PORTACTION / ADVENTUREBETA

Papa's Pizzeria (3DS)

Papa's Pizzeria

OriginOther

TechnologyNative C/C++ port (engine reimplementation)

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About the project

Papa's Pizzeria es un videojuego de simulación en 2007.

Official project information

Author's original READMEOpen on GitHub ↗

lil remake of papa's pizzeria for the 3DS, made it for my wife but thought other people would like too

early alpha so don't expect too much, but it should load without issues

tested using a few apps, mainly citrus and azahar, as well as on my o3ds

DISCLOSURE: I was in a slump over this project for about a year because of trying to port the animation rigging for the costumers. I did use AI to allow me to make the system to rig, but it was made with love and a close eye, not vibecoded to shit

<img width="755" height="900" alt="Screenshot_20260711_222303" src="https://github.com/user-attachments/assets/79eb5657-7693-411d-aaaf-5b2a5b5e53d4" /> <img width="756" height="894" alt="Screenshot_20260711_222338" src="https://github.com/user-attachments/assets/145f52c7-d0e0-43b9-835f-9c33441c7b0a" /> <img width="762" height="893" alt="Screenshot_20260711_222439" src="https://github.com/user-attachments/assets/3d677af3-2268-42a8-9baa-ce4963bed662" />
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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
beta
Original platform
Other
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 0

View on GitHub
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