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Peggle Deluxe
PORTSNATIVE

Peggle Deluxe

NATIVE PORTACTION / ADVENTUREWINDOWSLINUXMACOSALPHA

Peggle Deluxe

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Peggle Deluxe es un videojuego de acción y aventura publicado por PopCap Games, Inc. en 2007.

Official project information

Author's original READMEOpen on GitHub ↗

Peggle Deluxe Decompilation

Discord | Contributing | License

This project aims to decompile the English 1.01 executable of Peggle Deluxe from the steam release. Many variable or function names come from unstripped ports to other platforms cross-referenced with the target windows binary.

<p align="center"> <img src="https://github.com/teampopwork/Thunderball/raw/refs/heads/gh-pages/progress.svg" alt="Progress" /> </p>

Building

Requirements:

  • CMake 3.25 or higher
  • Ninja build system
  • Microsoft Visual C++ 14. A portable version can be obtained can be obtained here.

Once getting the portable msvc toolchain, move the folder to Thunderball/msvc80 and run cmake --workflow --preset release-x86 to build.

Accuracy

For accuracy checking, we are using a tool derived from the Lego Island decompilation, reccmp. To install reccmp, install it through pip: pip install git+https://github.com/isledecomp/reccmp

Acknowledgements

  • Alula for their Zuma Deluxe Decompilation that this project is initially based on
  • PopCap for making this wonderful game

Legal

  • This repository does not contain any game assets; you will need to get them from your own copy of the game. If you don't already own it, the Steam version is easily available to purchase: https://store.steampowered.com/app/3480/Peggle_Deluxe/
View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
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Target platforms 3

Windows
Linux
macOS
View on GitHub
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