Skip to content
PORTSNATIVE.
HomeCatalog
Web GamesEmulatorsToolsNews
PORTSNATIVE.

A catalog for discovering ports and related projects. We link to official sources and do not host original game files.

ExploreCatalogMy list
InformationAbout usSuggest a portSupportDonationsLegal notice
© 2026 PortsNative
Back to catalog
Pokemon Puzzle Challenge
PORTSNATIVE

Pokemon Puzzle Challenge

NATIVE PORTPUZZLE / LOGICWINDOWSLINUXMACOSALPHA

Pokemon Puzzle Challenge

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Pokémon Puzzle Challenge, conocido en Japón como Pokemon de Panepon , es un videojuego para la Game Boy Color. Está basado en Panel de Pon, con personajes de la franquicia Pokémon. Los personajes de Pokémon Puzzle Challenge están basados en aquellos de Oro y Plata, mientras que los de Pokémon Puzzle League—su equivalente para Nintendo 64—fueron basados en los personaje del anime. Sin embargo, el juego también está centrado en vencer a los líderes de Johto en un puzzle challenge en la región de Johto. El modo de juego se divide en 1 Jugador, 2 Jugadores y Entrenamiento.

Official project information

Author's original READMEOpen on GitHub ↗

Pokémon Puzzle Challenge

This is a disassembly of Pokémon Puzzle Challenge.

It uses the following ROM as a base:

  • Pokemon Puzzle Challenge (U) [C][!].gbc sha1: bbf952412250ae511b3b862566e424ce6a672f99

It also builds the following patch:

  • CGBBPNE0.551.patch sha1: 6e074dc42531f9e6b9cbf6c6287ec42cf54f0d9b

To assemble, first install RGBDS and put it in your path.
Then copy the above ROM to this directory as "baserom.gbc".
Then run make in your shell.

This will output a file named "pokepuzzle.gbc".

See also

  • Tools

You can find us on Discord (pret, #pokepuzzle).

For other pret projects, see pret.github.io.

View official project
CALIFICACIÓN
—
Loading votes…
Advertisement

PROJECT FILE

Project type
NATIVE PORT
Genre
Puzzle / Logic
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
Advertisement