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Resident Evil 2
PORTSNATIVE

Resident Evil 2

NATIVE PORTSHOOTER / ACTIONWINDOWSLINUXMACOSALPHA

Resident Evil 2

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Resident Evil 2 —cuyo título original es Biohazard 2 — es un videojuego de terror y supervivencia de disparos en tercera persona, desarrollado y publicado por Capcom para la PlayStation siendo la segunda entrega de la serie de videojuegos Resident Evil, el segundo título publicado originalmente para la consola PlayStation y la secuela directa del primer título, aunque con un elenco de personajes distinto al de la entrega anterior. Capcom anunció al mismo tiempo la versión para Sega Saturn.

Official project information

Author's original READMEOpen on GitHub ↗

OpenBiohazard2

Open source re-implementation of the original Resident Evil 2 engine written in Go and OpenGL. You must own a copy of the original game.

<div style="display:inline-block;"> <img src="https://github.com/OpenBiohazard2/OpenBiohazard2/raw/master/screenshots/beginning.png" alt="beginning" width="400" height="300" /> <img src="https://github.com/OpenBiohazard2/OpenBiohazard2/raw/master/screenshots/inventory.png" alt="inventory" width="400" height="300" /> </div>

Installation

  1. Clone this project.
  2. Get the game data from your installed location. Copy all the files to the data/ folder in this repository.
  3. Run go build.

Task list

  • Audio
    • Background music
    • Core sound
  • Game
    • Collision detection
    • Event triggers
    • Inventory system
    • Enemy AI
    • Puzzles
    • Door transitions
  • Renderer
    • Animation
    • Pre-rendered background
    • Depth testing
    • Sprites
    • Shadows

Controls

  • W/S to move forward/backward.
  • A/D to rotate left/right.
  • Tab to access inventory.
  • Enter is action button.

Other tools

  • Bio2 script viewer

References

  • https://github.com/pmandin
  • https://github.com/yanmingsohu/Biohazard2
  • https://github.com/MeganGrass/BioScript
  • https://github.com/mortician
Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Shooter / Action
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
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