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Rhythm Heaven Fever
PORTSNATIVE

Rhythm Heaven Fever

NATIVE PORTMUSIC / RHYTHMWINDOWSLINUXMACOSALPHA

Rhythm Heaven Fever

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Beat the Beat: Rhythm Paradise en Europa, Rhythm Heaven Fever en América o Minna no Rhythm Tengoku en Japón es el tercer videojuego de la serie Rhythm Tengoku, que consta de cuatro videojuegos en Japón y tres en el resto del mundo. La traducción del título de la versión japonesa es Todo el mundo Rhythm Heaven/Paradise, la versión norteamericana se traduce a La fiebre del paraíso del ritmo y la europea como Sigue ese ritmo: El paraíso del ritmo. Está desarrollado por Nintendo y TNX.

Official project information

Author's original READMEOpen on GitHub ↗

Rhythm Heaven Fever Discord Badge

A work-in-progress decompilation of Rhythm Heaven Fever.

Supported versions:

  • SOME01: USA

Dependencies

Windows:

On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.

  • Install Python and add it to %PATH%.
    • Also available from the Windows Store.
  • Download ninja and add it to %PATH%.
    • Quick install via pip: pip install ninja

macOS:

  • Install ninja:

    brew install ninja
    

wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Linux:

  • Install ninja.

wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Building

  • Clone the repository:
    git clone https://github.com/conhlee/rhf.git
    
  • Using Dolphin Emulator, extract your game to orig/SOME01.
    • To save space, the only necessary files are the following. Any others can be deleted.
      • sys/main.dol
    • Optionally, you can include the following files:
      • files/EN/content2/rev_tengoku.brsar
      • all files in the directory: files/EN/content2/cellanim
  • Configure:
    python configure.py
    
    To use a version other than SOME01 (USA), specify it with --version.
  • Build:
    ninja
    

Diffing

Once the initial build succeeds, an objdiff.json should exist in the project root.

Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.

Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.

View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Music / Rhythm
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
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