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Road Rash 64 Recompiled
PORTSNATIVE

Road Rash 64 Recompiled

NATIVE PORTRACING / DRIVINGWINDOWSLINUXSTABLE

Road Rash 64 Recompiled

Road Rash 64

OriginNintendo 64

TechnologyStatic recompilation (native C/C++)

Available forWindows, Linux

View official project

About the project

Road Rash 64 es un videojuego de carreras desarrollado por Pacific Coast Power and Light y publicado por THQ para Nintendo 64. El juego es el quinto de seis entregas en la serie de videojuegos Road Rash, la única entrada publicada por THQ y la única que se lanzó para la plataforma Nintendo 64.

Official project information

Author's original READMEOpen on GitHub ↗

Road Rash 64 Recompiled — 1.4.9

An unofficial PC recompilation. Bring your own Road Rash 64 USA v1.0 ROM.

Windows and experimental native Linux builds.

Start playing

  1. Extract the complete Windows or Linux package to a writable folder.

  2. Windows: open RoadRash64Recompiled.exe.

    Linux: make RoadRash64Recompiled-x86_64.AppImage executable and open it.

  3. Choose Select Game ROM, select your supported ROM, then Start Game.

  4. Open Settings to configure your controller, graphics and audio.

Keep the extracted files together and retain your saves/settings when updating.

Windows users can use RoadRash64DirectStart.exe to skip the launcher after setup.

For Linux requirements or AppImage startup help, see Linux help.

Settings and optional mods

  • Start with 50–60% Draw Distance. At 100%, the entire map can load and reduce performance, especially in multiplayer.

  • Install the separate texture mod or More Characters download through Settings → Mods. Extract the texture ZIP first to obtain its RTZ.

  • For MK64 tracks, use the importer in Settings → Mods and supply your own supported Mario Kart 64 USA ROM. No ROMs or converted tracks are included.

  • MK64 tracks/items and online play remain experimental. Online players need matching builds (protocol 68) and matching imported packs.

Help and details

  • What's new · Race options and controls

  • Project details and AI disclosure · Credits · Legal notices

  • Developers: Building · Source guide · Contributing

Detailed documentation is in docs/; source code and optional mods are separate downloads.

View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Racing / Driving
Status
Stable
Original platform
Nintendo 64
Technology
Static recompilation (native C/C++)
Version
—
Updated
Oct 16, 2026

Target platforms 2

Windows
Linux
View on GitHub
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