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Sonic Mania Decompilation
PORTSNATIVE

Sonic Mania Decompilation

NATIVE PORTPLATFORMERWINDOWSLINUXMACOSSTABLE

Sonic Mania Decompilation

OriginWindows

TechnologyDecompilation and reconstruction in C/C++

Available forWindows, Linux, macOS

View official project

About the project

Sonic Mania es un videojuego de plataformas en 2D desarrollado por Christian Whitehead, Headcannon y PagodaWest Games, supervisado por Sonic Team y publicado por Sega para Nintendo Switch, PlayStation 4, Xbox One, Windows (Steam) y para Android e iOS posteriormente.

4 versions of Sonic Mania

You're viewing: Sonic Mania Decompilation

Sonic Mania Decompilationgithub.com/RSDKModding/Sonic-Mania-Decompilation
Windows
Linux
macOS
Current
WinDurangogithub.com/WinDurango/WinDurango
Windows
›
Sonic Mania (Sonic-Mania-25MB)github.com/ThisKwasior/Sonic-Mania-25MB
Windows
›
Sonic Mania (Sonic-Mania-Decompilation)github.com/DropSonic0/Sonic-Mania-Decompilation
Windows
›

Official documentation

Potential official guide

A “install GL shaders!” section was identified automatically in the project's source. Open it and check the author's steps and requirements.

Read official guide
CALIFICACIÓN
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
Stable
Original platform
Windows
Technology
Decompilation and reconstruction in C/C++
Version
—
Updated
Nov 1, 2025

Target platforms 3

Windows
Linux
macOS
View on GitHub
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