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Soulcalibur (PC)
PORTSNATIVE

Soulcalibur (PC)

NATIVE PORTFIGHTING / COMBATWINDOWSALPHA

Soulcalibur (PC)

Soulcalibur

OriginDreamcast

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows

View official project

About the project

Soulcalibur es una serie de videojuego de lucha basados en armas cuerpo a cuerpo con una historia fantástica, de Namco Bandai Games. La serie gira en torno a una espada que, después de años de derramamiento de sangre y odio, obtiene su propia alma, la Soul Edge, y la espada para contrarrestarla, Soul Calibur. La principal particularidad de esta serie es que cada personaje tiene su propia y única arma, y un estilo de lucha variado.

2 versions of Soulcalibur

You're viewing: Soulcalibur (PC)

Soulcalibur (PC)github.com/danielgomesvieira2000/soulcalibur-recomp
Windows
Current
SoulCaliburgithub.com/enrique363/voldorium
Windows
›

Official project information

Author's original READMEOpen on GitHub ↗
<img src="game/icon.png" width="96" align="right" alt="">

Soulcalibur: Recompiled (Dreamcast)

A native PC port of Soulcalibur (Dreamcast, USA, Namco 1999), built with dreamcomp: the game's SH-4 code is statically recompiled to C++, and the Dreamcast's graphics, sound and disc hardware run as native code around it.

You need your own copy of the game. This repository contains no game code or data; the port reads your disc image at run time and refuses any release other than the one it was built from (USA, T1401N V1.000, boot file SHA-1 967ca1fe…c6c9).

Features

  • Runs natively: Windows today; Linux, macOS and Android planned
  • Internal resolution up to 4x (scale setting / --scale)
  • Fills the window without black bars (crop), or letterbox/stretch (fit)
  • Widescreen (anamorphic 16:9) — experimental, currently crashes in fights; off by default
  • Saves to a per-user virtual memory card
  • Keyboard and gamepad, rebindable (F1)

Building

See dreamcomp's README for the toolchain. Then, from a dreamcomp checkout:

git clone --recurse-submodules <this repo> ports/soulcalibur-recomp
python tools/dc.py setup ports/soulcalibur-recomp --disc "D:\discs\Soulcalibur (USA).cue"
python tools/dc.py build ports/soulcalibur-recomp
python tools/dc.py run   ports/soulcalibur-recomp --window

Accepted disc formats: Redump .cue/.bin, .gdi, .chd.

Credits

  • Soulcalibur © 1998, 1999 Namco Ltd. This project is not affiliated with Bandai Namco or Sega.
  • dreamcomp, built on dream-recomp (phobos665), which draws on Flycast.
  • Widescreen value from Flycast's widescreen cheat table.
  • Icon: original artwork for this port (tools/make_icon.py), not taken from the game or its packaging.

AI use

Developed with Claude Code (Anthropic); see dreamcomp's README for how.

Licence

GPL-2.0.

View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Fighting / Combat
Status
alpha
Original platform
Dreamcast
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 1

Windows
View on GitHub
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