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Super Mario 3D Land
PORTSNATIVE

Super Mario 3D Land

NATIVE PORTPLATFORMERWINDOWSLINUXMACOSALPHA

Super Mario 3D Land

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Super Mario 3D Land es un videojuego de plataformas desarrollado y distribuido por Nintendo para la Nintendo 3DS. Salió a la venta en todo el mundo en noviembre de 2011 como el primer juego de Mario para esta consola. Combina elementos de las entregas tradicionales de desplazamiento lateral en 2D y los modernos en 3D con libertad de movimiento de la serie Super Mario. También introduce nuevas mecánicas y potenciadores adicionales.

Official project information

Author's original READMEOpen on GitHub ↗

RedPepper

This is a decompilation of the EU version of Super Mario 3D Land. (note that retail JP, KO, TW, and US versions are nearly identical)

Progress

<img src ="https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/fruityloops1/RedPepper/master/Data/Code.json&style=flat-square"/> <img src ="https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/fruityloops1/RedPepper/master/Data/Total.json&style=flat-square"/>

<img src ="https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/fruityloops1/RedPepper/master/Data/OK.json&style=flat-square"/> <img src ="https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/fruityloops1/RedPepper/master/Data/NonMatching.json&style=flat-square"/>

Progress

Visit the Wiki for instructions on how to build and contribute to this project.

Links

  • Discord Server
  • Wiki
  • decomp.me

Credits

  • open-ead/sead
Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
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