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Super Mario Bros. Remastered
PORTSNATIVE

Super Mario Bros. Remastered

NATIVE PORTPLATFORMERWINDOWSLINUXMACOSSTABLE

Super Mario Bros. Remastered

Super Mario Bros.

OriginNintendo Entertainment System

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Super Mario Bros. es un videojuego de plataformas desarrollado y publicado por Nintendo para la Nintendo Entertainment System (NES). Dirigido y producido por Shigeru Miyamoto, es la secuela del arcade Mario Bros. de 1983 y el primero de la serie Super Mario. Los jugadores controlan a Mario, o a su hermano Luigi en el modo multijugador, para atravesar el Reino Champiñón y rescatar a la princesa Toadstool del rey Koopa —más tarde llamado Bowser—.

11 versions of Super Mario Bros.

You're viewing: Super Mario Bros. Remastered

Super Mario Bros. Remasteredgithub.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
Windows
Linux
macOS
Current
Super Mario Bros.github.com/pwsqrd/lynx_smb
Windows
›
SMB Vanillagithub.com/nukep/SMB-Vanilla
Windows
Linux
macOS
›
Super Mario Bros. (nathsou)github.com/nathsou/smb
Windows
›
Super Mario Bros. (oliveryasuna)github.com/oliveryasuna/smb-recomp
Windows
›
Super Mario Bros. (Switch)github.com/sverigeunit/Mario-Bros-Switch-Port
To be confirmed
›
Super Mario Bros. (UEFI_SuperMario)github.com/MikeWuPing/UEFI_SuperMario
Windows
›
Super Mario Bros. Remastered (Android, mircey)github.com/mircey/super-mario-bros.-remastered-android
Android
›
Super Mario Bros. Remastered (Android)github.com/mircowuffwuff/super-mario-bros.-remastered-android
Android
›
Super Mario Bros. Remastered (Switch)github.com/delsonazevedo/Super-Mario-Bros.-Remastered-Switch
To be confirmed
›
SuperMarioBrosRecompgithub.com/mstan/SuperMarioBrosNESRecomp
Windows
Linux
macOS
›

Official project information

Author's original READMEOpen on GitHub ↗

Super Mario Bros Remastered

A Remake / Celebration of the original 'Super Mario Bros.' games. Features new levels, custom modes, new characters, alongside a full level editor / custom level system!

<img width="3840" height="2160" alt="SMB1R_BANNER_printable" src="https://github.com/user-attachments/assets/ed0e97a8-614a-44e2-b69f-2654fca6196c" />

Art by @krystalphantasm.bsky.social

Download: https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public/releases

Requires an original SMB1 NES ROM to play! None of the original assets are contained in the source code, unless it was originally made by us!

This does NOT act as a replacement for the original Super Mario Bros. games. Super Mario Bros. & Super Mario Bros.: The Lost Levels, can be played now on Nintendo Switch, through Nintendo Switch Online

Features

  • Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. Special and All Night Nippon: Super Mario Bros. Fully recreated from the ground up!
  • Improved physics / level design
  • Resource Packs! Fully customize how the game looks and sounds.
  • Custom Characters - Add in your own characters to use in game.
  • Fully Open Source!
  • Level Share Square Partnered
  • Portable mode by creating portable.txt in the executable directory

Downloading

Windows/Linux

  1. Go to the 'Releases' page
  2. Look for the latest version
  3. Download the .zip for your OS
  4. Extract and run
  5. Enjoy!

macOS (Unofficial)

  1. Go to the macOS repo
  2. (NOTE: THIS IS AN UNOFFICIAL FORK OF THE GAME)
  3. Look for the latest version
  4. Download the .zip file
  5. Extract, drag into the 'Applictions' folder and run
  6. Enjoy!

Importing for editing

  1. Download the source
  2. Download Godot 4.6.1
  3. Import the project
  4. Enjoy!

Contributing

You are more than welcome to contribute any fixes / improvements you'd like, simply open a pull request, and I'll review it ASAP!

System Requirements

Please refer to the Godot engine requirements for minimum and recommended hardware specifications.

Minimum Requirements

Recommended Requirements

Issues

When opening an issue, please keep it to one report, per post, and try and be as helpful as possible, when telling me what has occured, so that its as easy to fix as possible. Please do not open issues, for feature requests, suggestions, or opinions. BUG REPORTS ONLY

Known Issues

There are a couple known issues, mainly due to being built off of Godot, and these issues existing in the engine itself.

  • Physics are weird, when interacting with corners + the camera barrier
  • Drop shadows jitter when playing with "Smooth Rendering"
  • Several entities jitter at times.
View official project
CALIFICACIÓN
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
Stable
Original platform
Nintendo Entertainment System
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
Sep 4, 2026

Target platforms 3

Windows
Linux
macOS
View on GitHub
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