Dark Chronicle
OriginPlayStation 2
TechnologyNative C/C++ port (engine reimplementation)
Available forWindows
View official projectAbout the project
Dark Chronicle es un videojuego desarrollado por Level-5 en el año 2002 para PlayStation 2 que cuenta la historia de Max y Mónica, dos chicos con la habilidad de viajar en el tiempo. Su género es el RPG. El compositor principal, quien crea si no toda, la mayor parte de la banda sonora de este videojuego es el compositor japonés Tomohito Nishiura,el cual, en la fecha de creación del videojuego es el compositor principal de la empresa desarrolladora del juego, Level 5
Official project information
Chronicle Two
Chronicle Two is a decompilation of Dark Chronicle/Dark Cloud 2 for the PlayStation 2, and a native port built from it.
Building and running
Clone with submodules: git clone --recurse-submodules https://github.com/TheMoonPeople/ChronicleTwo.git
Place the PAL disc image Dark Chronicle (PAL).iso in rom/pal/. The build
runs in a container that Kazarov builds on first use,
so Docker or Podman must be installed.
./build.shbuilds the PAL executable (ps2-pal) and checks it against retail../build.sh ps2-pal elf objdiffbuilds only the named targets;CLEAN=1 ./build.shrebuilds from scratch../run.shbuilds and runs the Release port;./run.sh ps2-palbuilds, masters a disc image and boots it in PCSX2.build.batandrun.batdo the same on Windows../build.sh switchorbuild.bat switchbuilds the Mesa Vulkan Switch port; Switch documentation covers installation and development-unit testing.tools/kazarov/scripts/kazarov shellopens a shell in the build container, with the project at/work/chronicletwo.port/flatpak.shpackages the PC port as a Flatpak,chronicletwo.flatpak, which CI also builds;docs/FLATPAK.mdcovers building, installing and its first start.
Diffing
Build with ./build.sh ps2-pal elf objdiff, then open the project in the objdiff
GUI. It reads the objdiff.json that the build writes at the root.