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Twisted Metal: Harbor City
PORTSNATIVE

Twisted Metal: Harbor City

NATIVE PORTACTION / ADVENTUREWINDOWSLINUXMACOSALPHA

Twisted Metal: Harbor City

OriginPlayStation 2

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

El término null, nulo o nil es a menudo utilizado en la computación para hacer referencia a la nada. Su significado y uso varía según el lenguaje de programación.

Official project information

Author's original READMEOpen on GitHub ↗

Twisted Metal: Harbor City

progress

This repository contains a work-in-progress matching decompilation of the unreleased PlayStation 2 game "Twisted Metal: Harbor City".

Note: This repository assumes a POSIX environment. Please use WSL or Docker on a Windows machine.

TM.ELF SHA-1 Hash: 59695de214d38d1c0af9167412271fe2a446a13a

Documentation

Repository:

  • FAQ
  • Contributing

Game:

  • Classes and header files
  • Assets and file types
  • Packets and networking
  • Named debug pipes

Contributing

Contributions are welcome and are encouraged! If you would like to help out, please create a pull request containing your changes to the repository.

See CONTRIBUTING.md for more information.

Tools

This project would not be possible without these tools.

  • GNU GCC - C/C++ compiler and friends
  • splat - Binary splitter for matching decompilations
  • ninja - Quick and simple build system

References

Code/setup is heavily inspired by:

  • Kingdom Hearts 1 Decompilation
  • PaRappa the Rapper 2 Decompilation
  • Shadow of the Colossus Decompilation
View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
PlayStation 2
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
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