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Need for Speed: Carbon (nfs-carbon-mac)
PORTSNATIVE

Need for Speed: Carbon (nfs-carbon-mac)

NATIVE PORTRACING / DRIVINGWINDOWSMACOSBETA

Need for Speed: Carbon (nfs-carbon-mac)

Need for Speed: Carbon

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, macOS

View official project

About the project

Need for Speed: Carbon (En castellano: Need for Speed: Carbono) es un videojuego de carreras desarrollado por EA Black Box y publicado por Electronic Arts. Es la décima entrega de la saga de videojuegos Need for Speed. Fue mostrado por primera vez en la conferencia de Sony durante el E3 de 2006. Es el primer juego de la saga lanzado para PlayStation 3 y Wii y presenta un énfasis marcado en las carreras ilegales nocturnas. El videojuego presenta a la actriz y modelo Emmanuelle Vaugier como su modelo.

3 versions of Need for Speed: Carbon

You're viewing: Need for Speed: Carbon (nfs-carbon-mac)

Need for Speed: Carbon (nfs-carbon-mac)github.com/vasist15-source/nfs-carbon-mac
Windows
macOS
Current
Need for Speed: Carbongithub.com/Sampreeth004/nfs-carbon-recomp
Windows
Linux
macOS
›
Need for Speed: Carbon (Switch)github.com/antoxa2584x/nfsc-sw
To be confirmed
›

Project instructions

No identifiable installation guide was found in the official source. Check the author's project before downloading or preparing files.

View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Racing / Driving
Status
beta
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
Oct 19, 2026

Target platforms 2

Windows
macOS
View on GitHub
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