Wii Play
OriginWii
TechnologyNative C/C++ port (engine reimplementation)
Available forWindows, Linux, macOS
View official projectAbout the project
Wii Play es un juego disponible para la consola Wii, que consiste en revelar todas las cualidades del control remoto Wii mediante diversos y divertidos minijuegos. Este juego viene con un control remoto Wii de regalo, con el objetivo de aumentar la diversión entre los jugadores.
Official project information
Wii Play
A work-in-progress decompilation of Wii Play.
This repository does not contain any game assets or assembly whatsoever. An existing copy of the game is required.
Supported versions:
RHAE01_01: Rev 1 (USA)
Dependencies
Windows
On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.
- Install Python and add it to
%PATH%.- Also available from the Windows Store.
- Download ninja and add it to
%PATH%.- Quick install via pip:
pip install ninja
- Quick install via pip:
macOS
-
Install ninja:
brew install ninja
wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
Linux
- Install ninja.
wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
Building
-
Clone the repository:
git clone https://github.com/my/repo.git -
Copy your game's disc image to
orig/RHAE01_01.- Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC
- After the initial build, the disc image can be deleted to save space.
-
Configure:
python configure.py -
Build:
ninja
Diffing
Once the initial build succeeds, an objdiff.json should exist in the project root.
Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.
Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.
