XD: Gale of Darkness
OriginGameCube
TechnologyNative C/C++ port (engine reimplementation)
Available forWindows, Linux, macOS
View official projectAbout the project
XD puede referirse a:XD, emoticono comúnmente usado en Internet para expresar una cara con los ojos cerrados riendo muy fuertemente. xD-Picture Card, formato de memoria desarrollada por Olympus y Fuji, y usada principalmente en sus productos de cámaras digitales. XD CAM, serie de productos para grabación de vídeo utilizando medios no lineales. XD bit, denominación de Intel para la tecnología NX bit. Pokémon XD: Gale of Darkness, videojuego desarrollado para Nintendo GameCube. Disney XD, canal de televisión estadounidense con difusión internacional.
Official project information
Pokémon XD: Gale of Darkness – TeamOrre Decompilation Project
This repository is the home of the Pokémon XD decompilation effort under TeamOrre.
Supported Versions
Work in progress:
GXXE01: Rev 0 (USA)NXXJ01: Rev 0 (JP Demo Disc)
Project Goals
- Reconstruct the game's code in C/C++.
- Produce a matching retail binary.
- Remain legally clean – no ROMs, ISOs, or copyrighted assets.
Repository Organization
src/– Decompiled C/C++ sourcesinclude/– Reconstructed headersconfig/– Project configs, splits, and symbolstools/– Helper scripts and utilitiesdocs/– Documentation and notes
Legal Notices
This project does not contain game assets or proprietary data. It is a reverse engineering effort for educational and archival purposes.
An existing copy of the game is required.
Dependencies
Windows
On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required. When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.
- Install Python and add it to
%PATH%.- Also available from the Windows Store.
- Download ninja and add it to
%PATH%.- Quick install via pip:
pip install ninja
- Quick install via pip:
macOS
-
Install ninja:
brew install ninja
wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
Linux
- Install ninja.
wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
Building
-
Clone the repository:
git clone --recurse-submodules https://github.com/TeamOrre/xd-decomp.git -
Copy your game's disc image to
orig/GXXE01.- Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC
- After the initial build, the disc image can be deleted to save space.
-
Configure:
python configure.pyTo use a version other than
GXXE01(USA), specify it with--version. -
Build:
ninja
Diffing
Once the initial build succeeds, an objdiff.json should exist in the project root.
Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.
Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.
Contributing
Contributions are welcome! Before making a pull request, please read our contributing guidelines.
Also, consider joining our #pokemon-xd discussion channel on Discord.
