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Quake II (Three Wave Capture The Flag for Yamagi Quake II)
PORTSNATIVE

Quake II (Three Wave Capture The Flag for Yamagi Quake II)

NATIVE PORTSHOOTER / ACTIONWINDOWSALPHA

Quake II (Three Wave Capture The Flag for Yamagi Quake II)

Quake II

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows

View official project

About the project

Quake II es un videojuego de disparos en primera persona desarrollado por id Software y distribuido por Activision en 1997. Aunque usa el nombre de Quake, también de id Software y es considerado, de hecho como su secuela, su historia se aparta totalmente del ambiente mítico-medieval visto en Quake para adentrarse en la ciencia ficción

7 versions of Quake II

You're viewing: Quake II (Three Wave Capture The Flag for Yamagi Quake II)

Quake II (Three Wave Capture The Flag for Yamagi Quake II)github.com/yquake2/ctf
Windows
Current
Quake IIgithub.com/kondrak/vkQuake2
Windows
Linux
macOS
›
Quake II (Classic Core Engines)github.com/sandstranger/com.mobilerpgpack.phone
Android
›
Quake II (Quake2Quest)github.com/Team-Beef-Studios/Quake2Quest
Windows
›
Quake II (Web)github.com/GMH-Code/Qwasm2
Web
›
Quake II Recompiledgithub.com/alexbeavs-ps1-ports/quake-ii-recomp
Windows
Linux
macOS
›
Yamagi Quake IIgithub.com/yquake2/yquake2
Windows
Linux
›

Official project information

Author's original READMEOpen on GitHub ↗

Three Wave Capture The Flag for Yamagi Quake II

Three Wave Capture The Flag for Yamagi Quake II is a bugfixed version of the official CTF addon for Quake II. It's based upon the Quake II source code release and and is licensed under GPL version 2:

  • LICENSE

Several bugs were fixed. The addon is intended to be used with Yamagi Quake II, but it's also fully backward compatible with the last Quake II pointrelease 3.20 and may work with other source ports.

Officially supported operating systems are:

  • FreeBSD
  • Linux
  • Windows

Beside theses Three Wave Capture The Flag for Yamagi Quake II has community support for MacOS and most other unixoid operating systems, including NetBSD, OpenBSD and Solaris.

Development

Three Wave Capture The Flag for Yamagi Quake II is a community driven project and lives from community involvement. Please report bugs in our issue tracker:

  • Issue Tracker

We are always open to code contributions, no matter if they are small bugfixes or bigger features. However, Yamagi Quake II is a conservative project with big focus on stability and backward compatibility. We don't accept breaking changes. When in doubt please open an issue and ask if a contribution in welcome before putting too much work into it. Open a pull request to submit code:

  • Pull Requests

Also have a look at our contributors guide:

  • Contributors Guide

Documentation

Yamagi Quake II has rather extensive documentation covering all relevant areas from installation and configuration to package building. Have a look at the documentation index:

  • Documentation Index

Releases

Three Wave Capture The Flag for Yamagi Quake II releases at an irregular schedule. The official releases with source code tarballs and prebuild Windows binaries can be found at the homepage:

  • Homepage

Our CI builds unsupported Linux, MacOS and Windows binaries at every commit. The artifacts can be found here:

  • Github Actions
Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Shooter / Action
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 1

Windows
View on GitHub
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