Zombies Ate My Neighbors (Zombies Ate My Neighbors PC Port)
Zombies Ate My Neighbors
Sobre el proyecto
Zombies Ate My Neighbors es un videojuego de 1993, de acción, plataformas y disparos para las consolas Mega Drive de Sega y Super NES de Nintendo. El juego fue desarrollado, distribuido y producido originalmente por LucasArts como un homenaje cómico a clásicas películas de terror de la década de 1950 hasta la década de 1980. Fue publicado por Konami. El juego fue relanzado el 29 de junio de 2021 junto con al juego Ghoul Patrol en plataformas de octava generación y PC por parte de Disney Interactive / LucasFilm Games en colaboración con DotEmu.
2 versiones de Zombies Ate My Neighbors
Estás viendo: Zombies Ate My Neighbors (Zombies Ate My Neighbors PC Port)
Información oficial del proyecto
Zombies Ate My Neighbors PC Port
An unofficial PC port of the 1993 SNES game Zombies Ate My Neighbors.
It plays like the original game, with some additional features:
- Widescreen support for 16:9, 16:10, and 21:9
- Smoother motion on high refresh rate displays
- USB controller support with twin-stick movement and aiming
- Item and weapon cycling in both directions
- Optional larger hitboxes for neighbors and items
- Quick saving and quick loading
- Top scores are saved between sessions
- Skip the intro, or start the game on any level
- Sound effects that are not played or get cut off in the original game can now be heard
- Optional cheats: invincibility, all weapons / items, infinite ammo / uses, and more
Gameplay Video
ROM (Required)
No game data is included.
You will need to obtain a copy of the original ROM:
| Region | USA |
| Size | 1,048,576 bytes |
| MD5 | 23c2af7897d9384c4791189b68c142eb |
| SHA-1 | 1be79496d7a38b293d6a5d9fba0e16f3cb37d5ff |
| SHA-256 | b27e2e957fa760f4f483e2af30e03062034a6c0066984f2e284cc2cb430b2059 |
Playing
Download the latest release.
Windows
Extract zamn-windows-x86_64.zip and run zamn_launcher.exe.
Choose your ROM file under game settings, change any other setting you like, then press Play.
Linux
Note: The Linux build is currently experimental.
Extract and run the launcher. SDL2 is included, so nothing else needs to be installed:
tar xzf zamn-linux-x86_64.tar.gz
cd zamn
./zamn_launcher
Generative AI Usage Disclaimer
Every line of code in this port has been generated using either Claude Code or Codex.
Port Progress
The port is fully playable, but is very much a work in progress.
The game's logic is being rewritten in C and validated against original ROM execution.
Some of the game is still being emulated, and only a very small portion of what is running natively has been translated into what could be called "readable" C.
Credits
- zelda3 - reference for SNES port architecture
- LakeSnes - used to emulate the original hardware and validate the port
- Necrofy - reference for ROM data format
- Zombies Ate My Neighbors DX - the inspiration for twin-stick controls and hitbox changes
- Bloody Disgusting ROM Hack - inspiration for game over blood color setting
- Reverse Inventory Cycling ROM Hack - inspiration for inventory cycling setting

