Pikmin Decompilation
Pikmin
OrigenGameCube
TecnologíaDescompilación y Reconstrucción en C/C++
Disponible paraWindows, Linux, macOS
Ver proyecto oficialSobre el proyecto
Pikmin es una serie de videojuegos creada por Shigeru Miyamoto, lanzada por primera vez en Nintendo GameCube; en la que el protagonista es un astronauta que deberá dirigir sus propios escuadrones de Pikmin, unas criaturas diminutas que le ayudarán a superar una serie de problemas. Los personajes protagónicos de la serie, Capitán Olimar y Luis están probablemente basados en Mario y Luigi, los emblemas de la compañía Nintendo.
2 versiones de Pikmin
Estás viendo: Pikmin Decompilation
Información oficial del proyecto
Pikmin

A complete matching decompilation of Pikmin (GameCube, 2001).
Supported versions (100% matching):
GPIE01_00: USA (Rev 0)GPIE01_01: USA (Rev 1) - Default VersionGPIJ01_01: Japan (Rev 1)GPIJ01_02: Japan (Rev 2)GPIP01_00: Europe (Rev 0)
Versions to be worked on (not yet 100%):
G98E01_PIKIDEMO: USA Interactive Multi-Game Demo Disc - January 2002 "zz_PikminDemo-1210.tgc"DPIJ01_PIKIDEMO: 店頭ゲームデモディスク Oct'2001 (Pikmin Jitsuen-you Sample Disc) "zz_pikmin_game/PikiDemo.tgc"G98P01_PIKIDEMO: Europe Interactive Multi-Game Demo Disc - May 2002 "zz_PikiDemo.tgc"
Note: this repository contains no game assets - an existing copy of the game is required.
Index
Dependencies
Windows
On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.
- Install Python and add it to
%PATH%.- Also available from the Windows Store.
- Download ninja and add it to
%PATH%.- Quick install via pip:
pip install ninja
- Quick install via pip:
macOS
-
Install ninja:
brew install ninja -
Install wine-crossover:
brew install --cask --no-quarantine gcenx/wine/wine-crossover
After OS upgrades, if macOS complains about Wine Crossover.app being unverified, you can unquarantine it using:
sudo xattr -rd com.apple.quarantine '/Applications/Wine Crossover.app'
Linux
- Install ninja.
- For non-x86(_64) platforms: Install wine from your package manager.
- For x86(_64), wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
Building
-
Clone the repository:
git clone https://github.com/projectPiki/pikmin.git -
Copy your game's disc image to
orig/GPIE01_01. (Or the appropriate version folder.)- Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC
- After the initial build, the disc image can be deleted to save space.
-
Configure:
python configure.pyTo use version other than
GPIE01_01, add--version. Add--helpto see all available options. -
Build:
ninja
Diffing
Once the initial build succeeds, an objdiff.json should exist in the project root.
Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.
Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.
