NATIVE PORTSTRATEGY / RTSALPHA
Balatro (Wii U)
Balatro
About the project
Balatro es un videojuego de estrategia publicado por Playstack en 2024.
3 versions of Balatro
You're viewing: Balatro (Wii U)
Official project information
Author's original READMEOpen on GitHub ↗
<p align="center">
<h2 align="center">Balatro U</h2>
<p align="center">Run Balatro on your modded Wii U!</p>
</p>
<p align="center">
<a href="https://github.com/xtomasnemec/Balatro-Wii-U/contributors">
<img alt="GitHub Contributors" src="https://img.shields.io/github/contributors/xtomasnemec/Balatro-Wii-U" />
</a>
<a href="https://github.com/xtomasnemec/Balatro-Wii-U/issues">
<img alt="Issues" src="https://img.shields.io/github/issues/xtomasnemec/Balatro-Wii-U?color=0088ff" />
</a>
<a href="https://github.com/xtomasnemec/Balatro-Wii-U/pulls">
<img alt="GitHub pull requests" src="https://img.shields.io/github/issues-pr/xtomasnemec/Balatro-Wii-U?color=0088ff" />
</a>
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</p>

This is an unofficial port of Balatro for the Wii U (Aroma) using my custom LovePotion fork.
<p align="left"> <a href="https://github.com/xtomasnemec/lovepotion/contributors"> <img alt="GitHub Contributors" src="https://img.shields.io/github/contributors/xtomasnemec/lovepotion" /> </a> <a href="https://github.com/xtomasnemec/lovepotion/issues"> <img alt="Issues" src="https://img.shields.io/github/issues/xtomasnemec/lovepotion?color=0088ff" /> </a> <a href="https://github.com/xtomasnemec/lovepotion/pulls"> <img alt="GitHub pull requests" src="https://img.shields.io/github/issues-pr/xtomasnemec/lovepotion?color=0088ff" /> </a> <br /> <br /> </p>[!WARNING]
The game is still in development and it doesn't work properly, see #2
Features
- Runs natively on Wii U via Aroma
- Based on the official Steam version of Balatro
- Easy automated build process (Windows)
Requirements
- A Wii U modded with Aroma and a PC duh
- Windows 10/11/Linux (WIP)/macOS (WIP)
- Your PC has to supported by Docker (except for Linux or when using a precompiled binary)
- CPU requirements should meet a minimum clock speed of 2.4 GHz
- The CPU architecture must support 64-bit computing
- Virtual cores must be mapped 1:1 to a CPU hyper-thread (If a Docker host is being deployed on hypervisor)
- Network requirements dictate a minimum port speed of 100 Mbps (1Gbps/sec is recommended)
- A legal wink wink (>ᴗ•) copy of Balatro (Steam version)
Quick Start (Windows)
- Clone this repository
- Run
build.bat - Select option
1to install dependencies- Note: You may need to set up Docker manually if not already installed
- Select option
2to extract game files- Place your
Balatro.exe(Steam version) in the repo folder, or ensure it is installed via Steam
- Place your
- Select option
3and then1to build the game (this may take a while)
[!NOTE] If your PC can't run docker use option
3and then2(the precompiled binary is downloaded from here)
- Select option
4to clean up build files (optional) - Copy the contents of the
to sdcardfolder to your SD card - Insert SD card into your Wii U and launch the game from the home menu
- Profit
- ???
Quick Start (Linux)
- Run this in terminal
curl -sSL https://raw.githubusercontent.com/xtomasnemec/Balatro-Wii-U/main/install.sh | sudo bash
sudo ./Balatro-Wii-U/build.sh
- Place your
Balatro.exe(Steam version) in the repo folder - Copy the contents of the
to sdcardfolder to your SD card - Insert SD card into your Wii U and launch the game from the home menu
- Profit
- ???
Quick Start (macOS)
- TODO
Troubleshooting
- Hash mismatch?
- Only the official Steam version (1.0.1o-Full) of Balatro is tested.
- Missing dependencies?
- Use option 1 in
build.batto install those dependencies automatically.
- Use option 1 in
- Build fails or is slow?
- Building can take a long time, even my PC takes 3 minutes to build.
- Docker is not supported on my PC
- Try compiling it in Linux (when the Linux support is done)
- Or compile it at your friend's house ¯\_(ツ)_/¯
Credits
- Development: xtomasnemec
- Banner and icons: Rodrick_
- Original game: LocalThunk (pls don't sue me)
- devkitPro
- LovePotion
- CafeGLSL
