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SymphonyRecomp (Symphony of the Night, sergiomanzur)
PORTSNATIVE

SymphonyRecomp (Symphony of the Night, sergiomanzur)

NATIVE PORTPLATFORMERWINDOWSANDROIDALPHA

SymphonyRecomp (Symphony of the Night, sergiomanzur)

Castlevania: Symphony of the Night

OriginPlayStation

TechnologyStatic recompilation (native C/C++)

Available forWindows, Android

View official project

About the project

Castlevania: Symphony of the Night, conocido en Japón como Akumajō Dracula X: Gekka no Yasōkyoku , es un videojuego de acción-aventura de gráficos 2D desarrollado y publicado por Konami en el año 1997. Es el XIII episodio de las series de Castlevania, siendo este el primero lanzado para las consolas PlayStation y Saturn. Por otro lado, hablamos de una secuela directa de su antecesor solo lanzado en Japón: Akumajou Dracula X: Chi no Rondo para la plataforma de NEC PC-Engine CD.

4 versions of Castlevania: Symphony of the Night

You're viewing: SymphonyRecomp (Symphony of the Night, sergiomanzur)

SymphonyRecomp (Symphony of the Night, sergiomanzur)github.com/sergiomanzur/SymphonyRecomp
Windows
Android
Current
Castlevania: SotN Decompilationgithub.com/Xeeynamo/sotn-decomp
Windows
Linux
macOS
›
NocturneRecomp (Symphony of the Night)github.com/birabittoh/NocturneRecomp
Windows
Linux
›
SymphonyRecompgithub.com/BlackLabelHQ/SymphonyRecomp
Windows
Linux
macOS
›

Official documentation

Potential official guide

A “6. Install it” section was identified automatically in the project's source. Open it and check the author's steps and requirements.

Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
alpha
Original platform
PlayStation
Technology
Static recompilation (native C/C++)
Version
—
Updated
—

Target platforms 2

Windows
Android
View on GitHub
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