Skip to content
PORTSNATIVE.
HomeCatalog
Web GamesEmulatorsToolsNews
PORTSNATIVE.

A catalog for discovering ports and related projects. We link to official sources and do not host original game files.

ExploreCatalogMy list
InformationAbout usSuggest a portSupportDonationsLegal notice
© 2026 PortsNative
Back to catalog
Yoshi's Story
PORTSNATIVE

Yoshi's Story

NATIVE PORTPLATFORMERWINDOWSALPHA

Yoshi's Story

TechnologyDecompilation and reconstruction in C/C++

Available forWindows

View official project

About the project

Yoshi's Story es un videojuego de plataformas desarrollado y públicado por nintendo exclusivamente para la Nintendo 64 secuela del famoso juego para Super Nintendo, Super Mario World 2: Yoshi's Island. Se lanzó por primera vez en Japón en diciembre de 1997 y en todo el mundo el año siguiente es 1998. Fue relanzado en el servicio de Consola Virtual de Wii a finales de 2007,para la Consola Virtual de Wii U a principios de 2016 y en Nintendo Switch Online en octubre de 2021.

2 versions of Yoshi's Story

You're viewing: Yoshi's Story

Yoshi's Storygithub.com/decompals/yoshis-story
Windows
Current
DinoTalegithub.com/wootbeer/dinotale
Windows
Linux
›

Official project information

Author's original READMEOpen on GitHub ↗

Yoshi's Story Decompilation Build Status Code us Progress

This is a WIP decomp of Yoshi's Story (US).

Setup

Linux

1. Install build dependencies

The build process has the following package requirements:

  • make
  • git
  • build-essential
  • binutils-mips-linux-gnu
  • python3
  • pip3

Under Debian / Ubuntu (which we recommend using), you can install them with the following commands:

sudo apt update
sudo apt install make git build-essential binutils-mips-linux-gnu python3 python3-pip python3-venv

2. Install python dependencies

The build process has a few python packages required that are located in requirements.txt.

To install them simply run in a terminal:

make venv

3. Prepare a base ROM

Copy your ROM to inside baseroms/ in the version folder corresponding to your ROM's version, and rename the file of the baserom to baserom.z64. ex: baseroms/us/baserom.z64

4. Make and Build the ROM

To start the extraction/build process, run the following command:

make setup
make extract
make
Read official guide
CALIFICACIÓN
—
Loading votes…
Advertisement

PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
alpha
Original platform
—
Technology
Decompilation and reconstruction in C/C++
Version
—
Updated
—

Target platforms 1

Windows
View on GitHub
Advertisement