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Kirby 64 Recompiled
PORTSNATIVE

Kirby 64 Recompiled

NATIVE PORTPLATFORMERWINDOWSBETA

Kirby 64 Recompiled

Kirby 64: The Crystal Shards

OriginNintendo 64

TechnologyStatic recompilation (native C/C++)

Available forWindows

View official project

About the project

Kirby 64: The Crystal Shards es un videojuego de plataformas desarrollado por HAL Laboratory y publicado por Nintendo para la Nintendo 64 (N64). Es el primer juego de Kirby que cuenta con gráficos 3D generados por ordenador y sigue las aventuras del protagonista mientras intenta recomponer un cristal sagrado destrozado por Dark Matter. La mecánica se ve desde una perspectiva 2.5D y es similar a la de títulos anteriores; el jugador recorre los niveles y obtiene poderes al comerse a los enemigos.

2 versions of Kirby 64: The Crystal Shards

You're viewing: Kirby 64 Recompiled

Kirby 64 Recompiledgithub.com/Kirby64Ret/Kirby64Recomp
Windows
Current
Kirby 64: The Crystal Shardsgithub.com/Kirby64Ret/kirby64
Windows
›

Official project information

Author's original READMEOpen on GitHub ↗

Kirby 64: Recompiled

Imagine Majora's Mask or Banjo Recomp but it plays Kirby instead. This is that repo.

This repository and its releases do not contain game assets. The original game is required to build or run this project.

This repository is Under Construction. There are no downloads yet.

  • If you use Windows and want to maintain a release, go to the Kirby 64 Decomp repo and join that discord server

The requirements, attributions, and most of the instructions are in the Zelda Recomp repo. Anything specific to this project will be below.

Special thanks to Wiseguy for dealing with the runtime fixes to support this game (and there were a lot of them; this game creates so many threads)

Instructions

  • Clone this repo recursively (this folder should be about 1.1GB of stuff)
  • Place your copy of Kirby 64 in here and name it NK4E.z64
  • See the Clang Info section below.
  • Run make
  • wait
  • wait some more
  • It should create a Kirby64Recompiled executable in the build folder
  • Make sure your copy of NK4E.z64 is in the same folder as Kirby64Recompiled
    • Or, if running from the terminal, the same folder as the place you're running it from
  • Launch the exe and play it

Clang Info

This repo was tested to build and run on clang version 21. If you have another clang version you'd like to test (on Linux), the Makefile in this repo has a place to set that version.

Expect the tested clang version to increase over time.

Read official guide
CALIFICACIÓN
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
beta
Original platform
Nintendo 64
Technology
Static recompilation (native C/C++)
Version
—
Updated
—

Target platforms 1

Windows
View on GitHub
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