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Need for Speed III: Hot Pursuit (Android)
PORTSNATIVE

Need for Speed III: Hot Pursuit (Android)

NATIVE PORTRACING / DRIVINGANDROIDBETA

Need for Speed III: Hot Pursuit (Android)

Need for Speed III: Hot Pursuit

OriginWindows

TechnologyNative C/C++ port (engine reimplementation)

Available forAndroid

View official project

About the project

Need for Speed III: Hot Pursuit u Over Drivin' III: Hot Pursuit en Japón, es un videojuego de carreras lanzado en 1998. Es la tercera gran entrega de la serie Need for Speed, que incorpora como novedad las actividades policiales como parte importante del juego. Hot Pursuit sigue centrado en las carreras de deportivos exóticos, pero ofrece pistas que tienen lugar principalmente en lugares de América del Norte, incluyendo variados entornos y climas. Además, la IA de la policía está bastante desarrollada, utilizando varias tácticas para detener tanto al jugador como al oponente.

2 versions of Need for Speed III: Hot Pursuit

You're viewing: Need for Speed III: Hot Pursuit (Android)

Need for Speed III: Hot Pursuit (Android)github.com/ZloiKILLER/nfs3recompiled-android
Android
Current
Need for Speed III: Hot Pursuit (Android Evolved)github.com/codepdbh/NFS3-HP-AndroidEvolved
Android
›

Official project information

Author's original READMEOpen on GitHub ↗

NFS III: Hot Pursuit — Android

Need for Speed III: Hot Pursuit, the 1998 PC game, running natively on Android phones.

It is not an emulator. The original Windows executable is recompiled into portable C++ — a static recompilation, built on motor-dev/nfs-recompiled — and the Windows and DirectX calls it makes are reimplemented on SDL3 and OpenGL ES, and its 3dfx driver is rewritten to draw with OpenGL ES itself. This project makes it a phone game: a launcher, touch controls, two gamepads with split screen, vibration, widescreen races and full-colour textures.

Network races work: phone with phone over Wi-Fi (IPX or TCP/IP), and phone with a PC original game over TCP/IP in both directions (host and client).

The game's data comes from your own disc: its folders, a ZIP of them, or an image of the disc (ISO or BIN/CUE), which the launcher reads directly.

<img src="screenshots/title.jpg" alt="the title screen" width="49%"> <img src="screenshots/car-select.jpg" alt="choosing a car" width="49%"> <img src="screenshots/multiplayer.jpg" alt="two phones in a network race lobby" width="49%"> <img src="screenshots/race-widescreen.jpg" alt="a widescreen race" width="49%"> <img src="screenshots/race-touch.jpg" alt="racing on the touch controls" width="49%"> <img src="screenshots/pause-menu.jpg" alt="the pause menu over a race" width="49%"> <img src="screenshots/split-screen.jpg" alt="split screen for two players" width="49%"> <img src="screenshots/race-snow.jpg" alt="a snow track with the touch controls" width="49%">

Playing

You need:

  • a device with Android 8.0 or newer, ARMv7 and ARMv8 CPU, and OpenGL ES 3.0 graphics;
  • the game's data from your own copy: the original ISO or BIN\CUE dump, or the FEDATA and GAMEDATA folders of the 1998 retail disc.
  1. Copy image or both FEDATA and GAMEDATA folders to the phone, for example to /sdcard/YOUR_FOLDER.
  2. Install the app, open it and import that folder, or the image's .iso or .bin.
  3. Play.

How it works, building it, and every setting: TECHNICAL.md.

Need for Speed III: Hot Pursuit is the property of Electronic Arts. This repository contains no game content.

View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Racing / Driving
Status
beta
Original platform
Windows
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 1

Android
View on GitHub
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