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Super Mario Galaxy · Petari
PORTSNATIVE

Super Mario Galaxy · Petari

NATIVE PORTPLATFORMERWINDOWSLINUXMACOSALPHA

Super Mario Galaxy · Petari

Super Mario Galaxy

OriginWii

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Super Mario Galaxy es un videojuego de plataformas de 2007 desarrollado y publicado por Nintendo para la Nintendo Wii. Es el tercer juego de plataformas en 3D de la serie Super Mario. Como Mario, el jugador se embarca en una búsqueda para rescatar a la Princesa Peach, salvar el universo de Bowser y recolectar ciento veinte estrellas de poder, después de lo cual el jugador puede volver a repetir la misma aventura de Mario, pero como Luigi. Los niveles consisten en galaxias llenas de planetas y mundos menores, con diferentes variaciones de gravedad, el elemento central del juego.

5 versions of Super Mario Galaxy

You're viewing: Petari

Petarigithub.com/SMGCommunity/Petari
Windows
Linux
macOS
Current
Galaxy Androidgithub.com/OpenPort-Labs/Galaxy-Android
Android
›
GalaxyPadgithub.com/chrissotraidis/galaxypad
iOS
macOS
›
Nebulagithub.com/keepvaibin/nebula
Windows
›
Super Mario Galaxy (PS5_MarioGalaxy)github.com/griches/PS5_MarioGalaxy
Windows
›

Official project information

Author's original READMEOpen on GitHub ↗

Petari Build Status Discord Badge

RMGJ01_CodeRMGJ01_Link RMGE01_CodeRMGE01_Link RMGP01_CodeRMGP01_Link RMGK01_CodeRMGK01_Link

<!-- markdownlint-disable MD033 -->

<img src="https://decomp.dev/SMGCommunity/Petari.svg?w=512&h=256" width="512" height="256" alt="A visual">

<!-- markdownlint-enable MD033 -->

A work-in-progress decompilation of Super Mario Galaxy.

This repository does not contain any game assets or assembly whatsoever. An existing copy of the game is required.

This project is not meant to be an effort to create a PC port. Join the Discord server to learn more and ask about our work-in-progress PC port "AstroCore".

[!NOTE] This is a community-focused project that would like to remain as human as possible. AI-generated or otherwise automated contributions will be rejected. Contributors should be able to explain and justify any work they submit.

Dependencies

Windows

On Windows, it is highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.

  • Install Python and add it to %PATH%.
    • Also available from the Windows Store.
  • Download ninja and add it to %PATH%.
    • Quick install via pip: pip install ninja

macOS

  • Install ninja:

    brew install ninja
    

wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Linux

  • Install ninja.

wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Building

  • Clone the repository:

    git clone https://github.com/SMGCommunity/Petari.git
    
  • Using Dolphin Emulator, extract your desired region of the game to orig/RMGX01/, where X is the region code.

    • To save space, the only necessary files are the following. Any others can be deleted.
      • sys/main.dol
  • Configure:

    python configure.py
    

    To use a version other than RMGK01 (Korea), specify it with --version.

  • Build:

    ninja
    

Diffing

Once the initial build succeeds, an objdiff.json should exist in the project root.

Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.

Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.

Credits

Big thanks to the doldecomp team for their efforts on bte, tp for JSystem, and ogws, where this repository has sourced code and headers from.

View official project
CALIFICACIÓN
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
alpha
Original platform
Wii
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
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