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Banjo-Kazooie: Nuts & Bolts · Renut Android
PORTSNATIVE

Banjo-Kazooie: Nuts & Bolts · Renut Android

NATIVE PORTPLATFORMERANDROIDBETA

Banjo-Kazooie: Nuts & Bolts · Renut Android

Banjo-Kazooie: Nuts & Bolts

OriginXbox 360

TechnologyNative C/C++ port (engine reimplementation)

Available forAndroid

View official project

About the project

Banjo-Kazooie: Nuts & Bolts es un juego CMS y una plataforma de la serie de videojuegos Banjo-Kazooie, de la compañía de juegos inglesa Rare. Fue anunciado por primera vez en la demostración de la Xbox 360. Es el quinto juego de la serie, pero es el tercero que es una aventura completa en una consola de sobremesa. Está situado 8 años después de Banjo-Tooie. También es el primer juego de la serie no afiliado a Nintendo.

2 versions of Banjo-Kazooie: Nuts & Bolts

You're viewing: Renut Android

Renut Androidgithub.com/Innersargento/Renut-Android
Android
Current
reNutgithub.com/masterspike52/reNut
Windows
Linux
macOS
›

Official project information

Author's original READMEOpen on GitHub ↗

reNut for Android

Banjo-Kazooie: Nuts & Bolts on Android (ARM64), through static recompilation: the Xbox 360 executable is translated to C++ and compiled for the device, and the game's Direct3D is drawn by a renderer of our own on top of Vulkan. This repository is only the Android app.

This project comes from reNut by masterspike52 (the recompilation for PC) and uses the RexGlue SDK.

Special thanks to masterspike52 and the reNut project. Without their recompilation of the game, its hooks and its documentation, none of this would exist.

The repository contains nothing of the game. You need your own copy (the European edition: the app checks the SHA-256 of default.xex) and import it in the app.

How to build

python tools/prepare.py doctor                 # checks the machine
python tools/prepare.py all --game "<ISO or game folder>"
python tools/prepare.py apk                    # or open android/ in Android Studio

Credits

  • reNut (masterspike52), the recompilation of the game for PC this project starts from, and those who helped it: SolarCookies (hooks), ValcomDrifty (logo), OlieGamerTV (game documentation), XephyrCraft and the testers.
  • RexGlue SDK, the base of the recompilation.
  • Plume (renderbag), the rendering layer on top of Vulkan.
  • XenosRecomp (hedge-dev), the Xbox 360 shader converter, in reNut's version.
  • libadrenotools and liblinkernsbypass (bylaws), which load the bundled Turnip driver; libucontext (kaniini), the fibers of the recompiled code.
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
beta
Original platform
Xbox 360
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 1

Android
View on GitHub
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